I'll set that up for the next game then to see how much in actual numbers the yields are but I already have a basic idea of what it looks like. I have not stopped my game as Monty yet, but for all intents it's over as there is no possible way to catch up and the other AI:s are not about to stop Dido kicking everyone in the teeth over and over again.
T330 Carthage (Dido) opens the ideology race with Orders. This is as most of the rest of us just picked our first opener in our third tree.
T333 Tech count. Dido 50, England 47, Morocco 47, Russia 46, Indonesia 46, Celt 45, Monty (me) 44. So in 36 turns Dido has gained 5 techs, while I do 3 techs (from the previous post, I think there was a tech count at the end).
T343 A city-state Culture race starts in Malacca for the next 45 turns.
T345 Already losing horribly. Have 1776 culture while Dido has 4561.
T346 Have 2317 vs 7004
T353 Have 6552 vs 25615
The city-states after a few turns are now running FOUR quests for culture. I guess Dido will enjoy her 12 free happyfaces in her capital.
T379 The first of the culture races is 3/4 done.
Malacca, 9 turns left, 128095 vs 28747
BA, 11 turns left, 123534 vs 27717
Yerevan, 23 turns left, 91578 vs 20605
Mbanza, just started so nothing yet.
Should AI civs that are so far ahead of the player and the other AI:s even get a bonus, or that size of a bonus? If the point was to keep them relevant and interesting it has now become somewhat a shift to the other side. There is a 100k culture difference here over 45 turns. She (Dido) clearly doesn't need anymore welfare bonuses to stay relevant.
Also nobody else still has an ideology except dido that gained hers almost 50 turns ago. I guess Indonesia or Morocco will unlock on in the next 10-20 turns or so.
Standing by score.
Dido 60 tech, 24 pol, 19 wonders, 18 cities, 471 pops (31 capital)
Morocco 53 tech, 17 pol, 6 wonders, 14 cities, 310 pops (32 capital)
Russia 52 tech, 15 pol, 5 wonders, 11 cities, 229 pops (27 cap)
Indonesia 52 tech, 17 pol, 7 wonders, 10 cities, 233 pops (24 cap)
Monty (me) 50 tech, 14 pol, 7 wonders, 11 cities, 200 pops (27 cap)
Celt 51 tech, 15 pol, 1 wonder, 12 cities, 228 pops (24 cap)
England 52 tech, 15 pol, 1 wonder, 8 cities, 150 pops (25 cap)
I'm running 7 out of 9 trade routes to Dido, each scoring 25 culture, 31 science and some insignificant gold. I can't really spy on her since she went Rationalism and then Order so the espionage timers are basically just to long to be relevant. Better to spy on Morocco and Indonesia. But all the bonuses are more or less insignificant, I'm not closing the gap so to speak.
After the initial war spree where I kicked Rome in the teeth before they could even settle a second city thanks to the Jaguar-power spike. I managed to keep up and be leader until about the late 200:s or and then it's just been falling behind ever since then. I was somehow almost catching up tech wise then but has since then just kept falling as they era change and keeps pooping out yields left and right like there is no tomorrow. Everyone, not only me, is now about an era behind Dido tech-wise. It was the global defensive pacts that did me in, I couldn't really declare war on anyone. I could have. I think I might have survived the wars fight-wise but not happiness wise. It would have just tanked from the first turn. So first slowly and then just faster and faster the snowball rolls as the welfare bonuses kicks in.
I guess I'll play until the end just to see how ridiculous it will become or when the army of GDR:s appear at the horizon. But basically if we could just rein in this ridiculous one civ snowball that happens over and over and over again this would actually have been fun and interesting. Everyone else is sort of relevant compared to each other from a tech, policy, cities, pops perspective. While Dido enjoys her welfare bonus shower over and over and over again. There quite clearly is a bonus feedback loop where it feeds itself over and over again.