soundjata
hole in cheese
- Joined
- Jun 3, 2011
- Messages
- 2,573
We were having this fine conversation on a strategy labeled "wandering with your settler inland"...
Such an opening can be appropriate when you identify on turn zero that you are in some kind of a corner and you don't want to risk being boxed in there. Instead choosing to waste a few early game turns, blindly targeting the map center; applying a little bit of GO logic in your CIV game.
The idea is that statistically that movement will improve the chance of winning the game, simply due to the fact that more land should be blocked.
Pro-tip (courtesy of Shakabrade) having a scout as your starting unit is advantageous.
Coincidentally, I just rolled a start which seems perfectly suited for testing this unorthodox strategy.
Leader is is Kublai, unspectacled version
He's creative so he can block like a boss.
Settings are the usual deity pangea conquest only.
The start looks fishy
I can see two options :
Option 1 : Stay on the coast and eat fish
Option 2 : Move away
follow sossos way and go eat dust in the southern desert.
Such an opening can be appropriate when you identify on turn zero that you are in some kind of a corner and you don't want to risk being boxed in there. Instead choosing to waste a few early game turns, blindly targeting the map center; applying a little bit of GO logic in your CIV game.
The idea is that statistically that movement will improve the chance of winning the game, simply due to the fact that more land should be blocked.
Pro-tip (courtesy of Shakabrade) having a scout as your starting unit is advantageous.
Coincidentally, I just rolled a start which seems perfectly suited for testing this unorthodox strategy.
Leader is is Kublai, unspectacled version
Spoiler :

Settings are the usual deity pangea conquest only.
The start looks fishy
Spoiler :

Option 1 : Stay on the coast and eat fish
Option 2 : Move away

Attachments
Last edited: