I've finally feeling froggy enough to start playing at deity level. However, in about a dozen games I've noticed that the AI tends to react pretty much the same way to me.; they all attack me.
Setup: Random civ, deity level, small lakes map, abundant resources, high sea level, climate setting 0
In every game that followed my civ seemed to start on the least useful tiles and were slow to develop, taking more turns to complete common techs due to the poor productivity of the city. Okay, every starting site can't be perfect but over the course of several games one of them should have been more viable.
In the first few games I played as I normally did at king-level and was almost immediately attacked (several times) by the first civ I encountered. Granted, my armies were weak, so...
The next few games I began building an army first before any infrastructure. Normally at least 3 warriors and 3 archers to defend myself before starting to expand. That didn't seem to work either except for one game where Norway hated my guts and attacked me for over 100 turns. Fortunately, their only approach was through a narrow valley where I'd positioned a barracks + several archers that defended like the champs they were. I managed to whittle their army down from 700+ to less than 200 at that defensive point alone. However, I too was blocked from expanding through that point which allowed Rome to join the fray with their 1400+ army which soon breached my defense and I quit the game. I do consider it a win though, if only for my poor army being able to hold off a superior foe. The only win.
After that, the games went pretty much the same way. One or more civs would take umbrage at me and swoop in to defeat me. I would have a decent army, good relationships with the civs (most were surprise DOWs from 'friendly' nations) and due to my productivity poor cities I'd be overwhelmed in short order.
Now I've watched several YouTubers playing deity-level games and they seldom encounter this massive surge of attacks until later in the game and then the armies facing them are much more reasonable in size. Barbarians yes, but not other civs.
So my question is, is there something I can tweak in my strategy to minimize the risk of other civs declaring against me so early in the game?
Setup: Random civ, deity level, small lakes map, abundant resources, high sea level, climate setting 0
In every game that followed my civ seemed to start on the least useful tiles and were slow to develop, taking more turns to complete common techs due to the poor productivity of the city. Okay, every starting site can't be perfect but over the course of several games one of them should have been more viable.
In the first few games I played as I normally did at king-level and was almost immediately attacked (several times) by the first civ I encountered. Granted, my armies were weak, so...
The next few games I began building an army first before any infrastructure. Normally at least 3 warriors and 3 archers to defend myself before starting to expand. That didn't seem to work either except for one game where Norway hated my guts and attacked me for over 100 turns. Fortunately, their only approach was through a narrow valley where I'd positioned a barracks + several archers that defended like the champs they were. I managed to whittle their army down from 700+ to less than 200 at that defensive point alone. However, I too was blocked from expanding through that point which allowed Rome to join the fray with their 1400+ army which soon breached my defense and I quit the game. I do consider it a win though, if only for my poor army being able to hold off a superior foe. The only win.
After that, the games went pretty much the same way. One or more civs would take umbrage at me and swoop in to defeat me. I would have a decent army, good relationships with the civs (most were surprise DOWs from 'friendly' nations) and due to my productivity poor cities I'd be overwhelmed in short order.
Now I've watched several YouTubers playing deity-level games and they seldom encounter this massive surge of attacks until later in the game and then the armies facing them are much more reasonable in size. Barbarians yes, but not other civs.
So my question is, is there something I can tweak in my strategy to minimize the risk of other civs declaring against me so early in the game?