countduckula
Chieftain
- Joined
- Aug 30, 2008
- Messages
- 13
So I've read quite a few of Starlifters old posts about democracy, and what a fantastic system of government it is.
But every time I adopt it on Prince level, I get owned.
I try to follow Starlifter (and others) advice.
The general trend of my game is that once I get democracy, I blaze ahead of the AI in regards to techs. Then the AI gets all pissy. I appease it, it still sneak attacks and takes my cities. I try to retaliate, but the Senate overrules me. Suddenly the enemy civs ally and relentlessly attack me. My cities are undefended because I can't afford to have defenders, so they are easily taken.
I try to raise a force to counterattack, but I don't have the gold/shields, and even when I have a minor army and try to mobilize it, my entire civ goes into anarchy. Then the AI just waltzes in an takes my cities and techs, they become equal in technology, and then send bombers over to finish me off.
Several components of democracy really cripple me:
1. The Senate over-ruling my actions. Quite often I'll be 'sneak attacked' by the AI. I'll often lose a city or two and have a couple of techs stolen, and then the AI will sue for peace. The Senate forces me to accept this peace, meaning that I've lost one or two of my cities, and I don't have the chance to recoupe my losses.
This handicap also applies to those god damn diplomats. The AI sends diplomats to steal my knowledge, and the Senate doesn't allow me to retaliate. What a joke!
2. Every unit requiring a support shield. This is really frustrating. If I make city defenders, I don't have enough shields to obtain upgrades. If I want upgrades, I need to ditch my defenders. No defenders means that the belligerent AI just walks into my cities with little opposition.
I would rush buy my upgrades, but I don't have the money. How do I get the money? By obtaining the upgrades to increase my trade and tax income (eg. Bank, Superhighways, Airports. Paradox.
I may be light years ahead of the AI in techs, but so what? If those techs remain 'abstract' concepts and don't materialize on the battlefield, what's the point? A civilization with 20 knights is superior to a civilization which 'could' produce a bomber.
3. Unhappiness away from home. This is a joke, how can I conduct a war when my cities revolt simply because I have troops outside of a friendly city? And if you don't rectify this unhappiness within one turn, your government is overthrown. What a load of cack, the Ancient Greeks were democratic, but they didn't revolt every 2 years because their troops weren't stationed in a city.
I had the happiness wonders (Michaelangelo's, J.S Bach's, Women's Suffrage), temples and colloseums in every city, but that doesn't really help, because the 'unhappy away from home' penalty is applied afterwards. The exception to this is Shakespeare's theatre, but that only applies to one city. One city might be able to support my ship chain, but not much else.
And what good is it to rely on Happiness Wonders? There's no guarantee you'll beat the AI to building them, but even then, it's touch or go with the Luxury metre and entertainers to keep your thankless citizens happy.
Some players would agree and say that democracy sucks during wartime, and that you should switch to fundy/communism/monarchy if you plan an all out war. I don't find that advice very practical, given that you first need to waste time overthrowing the existing govt., and then build an army from scratch while the AI ravages your civ.
But every time I adopt it on Prince level, I get owned.
I try to follow Starlifter (and others) advice.
The general trend of my game is that once I get democracy, I blaze ahead of the AI in regards to techs. Then the AI gets all pissy. I appease it, it still sneak attacks and takes my cities. I try to retaliate, but the Senate overrules me. Suddenly the enemy civs ally and relentlessly attack me. My cities are undefended because I can't afford to have defenders, so they are easily taken.
I try to raise a force to counterattack, but I don't have the gold/shields, and even when I have a minor army and try to mobilize it, my entire civ goes into anarchy. Then the AI just waltzes in an takes my cities and techs, they become equal in technology, and then send bombers over to finish me off.
Several components of democracy really cripple me:
1. The Senate over-ruling my actions. Quite often I'll be 'sneak attacked' by the AI. I'll often lose a city or two and have a couple of techs stolen, and then the AI will sue for peace. The Senate forces me to accept this peace, meaning that I've lost one or two of my cities, and I don't have the chance to recoupe my losses.
This handicap also applies to those god damn diplomats. The AI sends diplomats to steal my knowledge, and the Senate doesn't allow me to retaliate. What a joke!
2. Every unit requiring a support shield. This is really frustrating. If I make city defenders, I don't have enough shields to obtain upgrades. If I want upgrades, I need to ditch my defenders. No defenders means that the belligerent AI just walks into my cities with little opposition.
I would rush buy my upgrades, but I don't have the money. How do I get the money? By obtaining the upgrades to increase my trade and tax income (eg. Bank, Superhighways, Airports. Paradox.
I may be light years ahead of the AI in techs, but so what? If those techs remain 'abstract' concepts and don't materialize on the battlefield, what's the point? A civilization with 20 knights is superior to a civilization which 'could' produce a bomber.
3. Unhappiness away from home. This is a joke, how can I conduct a war when my cities revolt simply because I have troops outside of a friendly city? And if you don't rectify this unhappiness within one turn, your government is overthrown. What a load of cack, the Ancient Greeks were democratic, but they didn't revolt every 2 years because their troops weren't stationed in a city.
I had the happiness wonders (Michaelangelo's, J.S Bach's, Women's Suffrage), temples and colloseums in every city, but that doesn't really help, because the 'unhappy away from home' penalty is applied afterwards. The exception to this is Shakespeare's theatre, but that only applies to one city. One city might be able to support my ship chain, but not much else.
And what good is it to rely on Happiness Wonders? There's no guarantee you'll beat the AI to building them, but even then, it's touch or go with the Luxury metre and entertainers to keep your thankless citizens happy.
Some players would agree and say that democracy sucks during wartime, and that you should switch to fundy/communism/monarchy if you plan an all out war. I don't find that advice very practical, given that you first need to waste time overthrowing the existing govt., and then build an army from scratch while the AI ravages your civ.