denyd
Emperor
Game Setup:
Player: Sumerian
Opponents: England
Spain
Japan
Vikings
India
Egypt
Victory Condition: 100K Culture
Difficulty Level: Chieftain
Map Size: Large
Map Type: Pangaea
Barbarians: Roaming
Chapter 1 (4000 BC to 1000 BC):
Science Advances:
Starting Techs: Pottery & Bronze Working
Researched: Ceremonial Burial (3100 BC), Mysticism (2070 BC), Polytheism (1375 BC)
Traded For: Alphabet (Rome 1575 BC), Alphabet (Rome 1575 BC)
Other: Warrior Code (popped hut 3500 BC), Masonry (popped hut 3050 BC), The Wheel (popped hut 1450 BC), Horseback Riding (popped hut 1425 BC), Writing (popped hut 1425 BC), Philosophy (popped hut in 1100 BC), Monarchy (Philosophy bonus tech 1100 BC), Literature (1075 BC), Code of Laws (1050 BC)
Cities Added (16) :
Founded: Ur (3950 BC), Sumer (2900 BC), Lagash (2390 BC), Kish (2390 BC), Umma (2190 BC), Bad-tibira (1910 BC), Agade (1910 BC), Erech (1650 BC), Isin (1625 BC), Akshak (1475 BC), Zabalam (1450 BC), Kisurra (1350 BC), Der (1350 BC), Kua (1225 BC), Marad (1175 BC), Kuara (1025 BC)
Captured: None
Wonders Acquired:
Constructed: Temple of Artemis (1350 BC), Pyramids (1075 BC)
Captured: None
Notes: Polytheism gets SGL (#1) used for Temple of Artemis, Monarchy gets AGL (#2), used for Pyramids
Chapter 2 (1000 BC to 500 AD):
Science Advances:
Researched:
Mathematics (950 BC), Feudalism (330 BC), Monotheism (50 BC), Chivalry (170 AD), Invention (350 AD)
Traded For:
None
Other:
Map Making (popped hut 975 BC), Construction (popped hut 900 BC), Republic (popped hut 875 BC), Currency (popped hut 875 BC), Engineering (Age change bonus 875 BC)
Cities Added (79):
Founded: Kutha (975 BC), Nagsu (975 BC), Susa (925 BC), Tutub (875 BC), Kutallu (800 BC), Anshan (775 BC), Babil (730 BC), Apisala (510 BC), Dabrum (510 BC), New Ur (490 BC), New Sumer (450 BC), New Lagash (450 BC), New Kish (390 BC), New Umma (370 BC), New Bad-tibira (370 BC), New Agade (370 BC), New Erech (330 BC), New Isin (310 BC), New Akshak (290 BC), New Zabalam (290 BC), New Kisurra (270 BC), New Der (250 BC), New Kua (250 BC), New Marad (230 BC), New Kuara (230 BC), New Kutha (150 BC), New Nagsu (130 BC), New Susa (130 BC), New Tutub (130 BC), New Kutallu (110 BC), New Anshan (90 BC), New Babil (50 BC), New Apisala (10 BC), New Dabrum (10 BC), Ur2 (10 AD), Sumer2( 50 AD), Lagash2 (70 AD), Kish2 (130 AD), Umma2 (170 AD), Bad-tibira2 (170 AD), Agade2 (170 AD), Erech2 (210 AD), Isin2 (210 AD), Akshak2 (230 AD), Zabalam2 (260 AD), Kisurra2 (260 AD), Der2 (290 AD), Kua2 (290 AD), Marad2 (310 AD), Kuara2 (310 AD), Kutha2 (320 AD), Nagsu2 (330 AD), Susa2 (340 AD), Tutub2 (340 AD), Kutallu2 (340 AD), Anshan2 (340 AD), Babil2 (350 AD), Apisala2 (360 AD), Dabrum2 (360 AD), New Ur2 (370 AD), New Sumer2 (370 AD), New Lagash2 (380 AD), New Kish2 (390 AD), New Umma2 (400 AD), New Bad-tibiri2 (400 AD), New Agade2 (410 AD), New Erech2 (440 AD), New Isin2 (440 AD), New Akshak2 (440 AD), New Zabalam2 (450 AD), New Kisurra2 (450 AD), New Der2 (470 AD), New Kua2 (480 AD), New Marad2 (480 AD), New Kuara2 (490 AD), New Kutha2 (490 AD), New Nagsu2 (490 AD)
Captured:
Bergen (auto-razed 450 AD), Trondheim (460 AD), Copenhagen (auto-razed 490 AD)
Wonders Acquired:
Constructed: Forbidden Palace (Lagash 330 BC), Statue of Zeus (Bad-tibira 30 BC), Hanging Gardens (Lagash 230 AD), Oracle (Bad-tibira 360 AD), Great Wall (Sumer 450 AD)
Captured:
None
Notes: Revolted to Republic in 875 BC (6 turn anarchy) Declared War on Vikings in 450 AD
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Currently at 500 AD with 20467 culture and 542cpt. I've also got 11 settlers heading for spots. The Vikings will be gone next turn and then I'll point my Ancient Cavalry at the Egyptians. I expect to have Knights Templar soon, so I'll use crusaders for Rome & Carthage and let the AC take out England. I plan on leaving France (Joan's so cute) and China as place holders to keep down the barbarians. I'm at 48% of the land (90% pop), so I'll have to stop expanding soon and fill in the gaps. Currently researching Gunpowder at a 10% rate. No AI is close to the middle ages, so tech isn't an issue. I'll just keep pumping out settlers and hurrying culture buildings once the few wars are complete. Not sure if I'll be able to beat 1200 AD (#1 culture win), but I should beat my own #1 culture win at chieftain (1575 AD) easily.