Globex
President Scorpio
- Joined
- Mar 16, 2007
- Messages
- 437
No, actually, in most cases, republic is better for warmongers than monarchy.
The WW can easily be dealt with, the commerce bonus is bigger than the free unit support in monarchy.
This is true for all versions of Civ3, and in C3C things are even more in favor of republic.
The way I see it, Monarchy vs Republic for warmongering is based on a lot of factors. The first of those factors is your number of cities. The commerce bonus that Republic provides only affects your core cities as the commerce bonus in your outer cities is completely negated by corruption. Specialist farms produce the same amount of commerce or beakers in Republic and Monarchy but in Monarchy, those farms also create 2 unit support whereas those same farms in Republic will produce no unit support (1 unit support in Conquests.) If you have enough farms in ICS placement, and a massive army, the money saved will surpass the commerce bonus that Republic provides.
Also, Republic has war weariness and you would have to spend much time micromanaging your cities and less time to focus on planning your attack. Often during war, I am so focused on bringing total destruction onto the AI that my micromanaging skills suffer and my cities riot, leading to loss of gold and shields. I have to divert my attention from the war in order to restore order in those cities. Also, the lack of war weariness of Monarchy has another advantage. If you are in Monarchy and your enemy is in Republic or Democracy, the AI cities will eventually riot and your enemy's ability to produce more units will be weakened. You can easily crush the AI during this weakened state. If you were in Republic, your cities will start to riot and you would have to negotiate peace before you can take full advantage of this.
Military police is another bonus of Monarchy. The ability to use military police will help you develop your empire more quickly because building units will be faster than building temples/cathedrals/coliseums to keep your citizens happy. Also, keep in mind that there is a limited amount of improvements that provide contentment. In Republic, the maximum amount of content faces you could produce in your cities would be seven (temple = 1, cathedral = 4, coliseum = 2 not counting wonders.) If you are in Monarchy, you could produce a maximum of 10 content faces. More contentment = more people = more gold. If you were in Republic, you could always increase the luxury slider so that your cities can have more people working tiles but that would eat up commerce. Those three more citizens would produce three more gold in Republic but that gold would be used to keep those three citizens happy. So in essence, the commerce bonus of republic is limited to 7 extra gold per core city (not counting multiplier buildings and luxuries.) The bonus of Monarchy's military police does not equal Republic's commerce bonus but I feel that in the Monarchy vs Republic arguments, the advantage of military police is a bit underrated.
In Short:
Monarchy is suited for the highly aggressive warmonger who wants to crush the AI quickly with a massive army and a massive empire.
Republic is suited for hybrid warmonger/builders who fight wars to weaken their rivals and to gain resources and luxuries.
I once played a game as a Republic Warmonger with France and I was crushing the AI but I feel that if I were in Monarchy during that game, I could have destroyed my rivals much more quickly. Republic is the best overall government and the most flexible but Monarchy is the best for pure warmongers who love seeing the AI units fall before waves and waves of artillery and tanks.
1 more question i hvae heardof mobolized economy or something like that how do i use it they say something aobubt using it in or before wars and am not sure how to use it i have civ3 complete
http://www.civfanatics.com/civ3/strategy/mobilization.php
^Article on Mobilization