Destroying Improvements on the Map

XerbSys

Chieftain
Joined
Oct 5, 2010
Messages
19
Hallo,

my aim is very simple: I try to make the farm improvement (completely) destroyable like fishing boats or roads.

When I add

<Improvements>
<Where Type="IMPROVEMENT_FARM"/>
<Set DestroyedWhenPillaged="true"/>
</Improvements>

to my mod (which changes some other things and is working perfectly without these 4 lines)

I can compile it without any errors. But when i use it it is loaded without any errors or warnings but is has no effect at all. Not only the change with the farms is not working at all, but the complete mod has no effects at all.

Thanks!
 
Oh...

Thanks a lot!!

with the <update> Tag it seems everything is fine, until you try it. Then the games freezes. Seems to be beyond the scope of modding :(
 
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