ClassicThunder
Prince
- Joined
- Sep 15, 2006
- Messages
- 511
Anyone know what language civ 5 is going to be written in? Main reason I quit modding was because Win 7 didn't support VS 2003.
Do you mean "language" as in "programming language?" It's gonna be written in Lua.
Yep - LUA will be the modder's choice of weaponry.
Are you saying that the DLLs are now "off limits" to the modders? In other words, no more distribution of C++ source code?
Definitely not saying that - just wanted to reaffirm that LUA will be in there. More details on modding are coming!
It seems as if 2K employees never release new details on request, even to their most loyal fans.
Seriously Liz, if you want the company's profits to increase, give us some info about Babylon's situation with modding and multiplayer! That's how to be a successful sales representative!
It seems as if 2K employees never release new details on request, even to their most loyal fans.
Seriously Liz, if you want the company's profits to increase, give us some info about Babylon's situation with modding and multiplayer! That's how to be a successful sales representative!
Do you mean "language" as in "programming language?" It's gonna be written in Lua.
It seems as if 2K employees never release new details on request, even to their most loyal fans.![]()
I'm here because you guys are pretty much the most amazing Civ forum there is in the world - that's because you are loyal and awesome fans. But if you asked me to give you the release date, or the system specs, or all the details about modding, I wouldn't do it. Not because I don't love you, but because either the details aren't finalized, or we're not ready to give all that info out properly.
Are you saying that the DLLs are now "off limits" to the modders? In other words, no more distribution of C++ source code?
Liz, I'd be willing to sacrifice my CFC account and enslave my soul to Steam for a decent answer!![]()
Would you kindly stop hijacking my thread and pestering the 2K employee?
Wouldn't you rather have a full feature and podcast about modding? A Q&A with the devs explaining all the cool stuff we have up our sleeves? That's what I would want, and that's what I'm making. It's coming! I'm just not a miracle worker. It takes me time.![]()
I'm here because you guys are pretty much the most amazing Civ forum there is in the world - that's because you are loyal and awesome fans. But if you asked me to give you the release date, or the system specs, or all the details about modding, I wouldn't do it. Not because I don't love you, but because either the details aren't finalized, or we're not ready to give all that info out properly.
Wouldn't you rather have a full feature and podcast about modding? A Q&A with the devs explaining all the cool stuff we have up our sleeves? That's what I would want, and that's what I'm making. It's coming! I'm just not a miracle worker. It takes me time.![]()
I would assume the civ4 devs and take2 reps are busy debating this and related topics currently. I doubt 2K Elizabeth has any weight in that fight whatsoever. Keep in mind you have a lead developer for civ5 who came from the modding community, and who would be happy to expose nearly everything to us. In the other corner the suits from 2K games are Wallstreet business types, interested in quarterly profits first and foremost, and they likely view any and all exposure of source code as a hindrance to making money (particularly when viewed against the profitability of DLC). The positions of the distributers and developers are very often quite different, and I do not expect that even the most basic questions raised in this thread have been decided yet.