- Joined
- Apr 11, 2011
- Messages
- 11,902
I will build an encampment for a few reasons.
The GG +5 really counts bashing down the extra strength walls as LL said but the +2 MP it give foot turns them into cavalry that have to obey ZOC. That GG can give envoys from quests also.
The quest to build an encampment is often the deciding factor with me building one early.
The buildings give +1,+2 and +4 (+8 with Victoria) production with specialists also providing production
If your capital has an armoury and you have 3 envoys in military 2 CS you get +10 production toward units (including settlers/builders). But +8 in your non capital makes up for it, build one early in a second city with a barracks for second city settler creation.
Then there is the eurekas and inspirations including building 7 different districts.
And not only does it defend really well versus surprise barb attacks but can act as a road over a river.
Finally, have you ever built one 2 tiles from an enemy city and then put a catapult in it? It’s a bit dirty because the enemy city cannot shoot back.
But otherwise no, they are useless
The GG +5 really counts bashing down the extra strength walls as LL said but the +2 MP it give foot turns them into cavalry that have to obey ZOC. That GG can give envoys from quests also.
The quest to build an encampment is often the deciding factor with me building one early.
The buildings give +1,+2 and +4 (+8 with Victoria) production with specialists also providing production
If your capital has an armoury and you have 3 envoys in military 2 CS you get +10 production toward units (including settlers/builders). But +8 in your non capital makes up for it, build one early in a second city with a barracks for second city settler creation.
Then there is the eurekas and inspirations including building 7 different districts.
And not only does it defend really well versus surprise barb attacks but can act as a road over a river.
Finally, have you ever built one 2 tiles from an enemy city and then put a catapult in it? It’s a bit dirty because the enemy city cannot shoot back.
But otherwise no, they are useless
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