Maybe I'm just missing something but some units seem to get way more progress per turn than they should be getting. For example, I have a city with 23.1 production which can build a Legion (110 production) in 3 turns. It should take 5 turns to reach that production total. The same city takes 9 turns to build a Pikeman (200 prodcution), which is correct given the city's production speed. I can also build a Battering Ram in 2 turns (which should take 3).
Could this have something to do with the tech? That doesn't seem to add up though because my medieval units didn't get cheaper when I got into the rennesaince. It would be strange anyway, because higher tech units already have higher production costs. This is kind of annoying me actually because this means I'm better off just spamming Legions than to build any of my more modern units.
NOTE 1: I do not have any production increasing civic active
NOTE 2: I also posted this at the general discussion forum because I'm not sure if it's a bug or an oversight on my part.
Could this have something to do with the tech? That doesn't seem to add up though because my medieval units didn't get cheaper when I got into the rennesaince. It would be strange anyway, because higher tech units already have higher production costs. This is kind of annoying me actually because this means I'm better off just spamming Legions than to build any of my more modern units.
NOTE 1: I do not have any production increasing civic active
NOTE 2: I also posted this at the general discussion forum because I'm not sure if it's a bug or an oversight on my part.