Robert Plomp
Apolyton Admin
- Joined
- Jun 15, 2004
- Messages
- 59
Hello fellow modders,
I'm a part of the diplogame community.
We play laaaaarge multiplayer games with much roleplaying and storytelling. Our current game lasts already for 17 3,5 hour sessions. We're playing an 8 player game and look for starting a 12 player game soon.
We have two issues and we hope that anybody of you can help us to fix this.
United Nations
We want the following changes for the UN:
- all nations should be electable, not only the builder and the one with the largest population
- the UN-builder, the one with the largest population and the one with the largest landmass should have a veto
- UN resolutions should be able to be ignored by nations. This must be made known to all nations of the world
- Possibility to enforce a trade embargo on any nation (close borders, no trade possible in any way)
Tech Trade mod
We currently have a fair policy: only trade techs that you invented yourself or got for peacenegotiation. Is it possible for anybody to mod this into the game? Thus: only if you did research a tech for 100% yourself you can trade/give it to other, or if you had a war with a civilization which surrenders and gives you a tech (or more) in exchange.
If anybody could make such a mod for us that would be awesome!
Your name will shine for always in the history of Diplogaming!
CyberShy
I'm a part of the diplogame community.
We play laaaaarge multiplayer games with much roleplaying and storytelling. Our current game lasts already for 17 3,5 hour sessions. We're playing an 8 player game and look for starting a 12 player game soon.
We have two issues and we hope that anybody of you can help us to fix this.
United Nations
We want the following changes for the UN:
- all nations should be electable, not only the builder and the one with the largest population
- the UN-builder, the one with the largest population and the one with the largest landmass should have a veto
- UN resolutions should be able to be ignored by nations. This must be made known to all nations of the world
- Possibility to enforce a trade embargo on any nation (close borders, no trade possible in any way)
Tech Trade mod
We currently have a fair policy: only trade techs that you invented yourself or got for peacenegotiation. Is it possible for anybody to mod this into the game? Thus: only if you did research a tech for 100% yourself you can trade/give it to other, or if you had a war with a civilization which surrenders and gives you a tech (or more) in exchange.
If anybody could make such a mod for us that would be awesome!
Your name will shine for always in the history of Diplogaming!
CyberShy