For the propaganda, i was thinking in WWII, not today.
I don't think so. I think that's only when you catch the spy in the act of doing something.Can I tangent this thread?
I "caught" the AI planting a spy on me. I thought I'd get some option pop-up, but nothing. Could I have DOW'd them for good reason (ie: no war weariness)? It didn't appear that way, but just curious.
Considering Japan got nuked, not terribly. I do believe there are situations were propaganda has been extremely effective though, particularly CIA operations during the Cold War. And I agree with your assessment in-game.Right, agreed on that sentiment though to the side exactly how effective was this method of propaganda? My point being lowering the cost would not increase realism because of the way propaganda is implemented.
A great deal of the propaganda of the day was directed at getting one's own citizens to rally for the war cause. Propaganda as the sole means of gaining a city is pretty unrealistic in most cases in RL, the Nazi's, for example, didn't exactly advertise their way into Paris. That said, if it were a little lower I might actually use it. Unrealistically. Like I just said. Yes.![]()
I think French stupidity made the French less willing to resist. Particularly the leadership. France could have WON, for Christ's sake. Not just held out, but won.Nazi propaganda made the French less willing to resist, for they thought the German military was much stronger than it really was.
Also, the Soviets used propaganda to make the Polish rise against the German occupiers in 1944-1945
I think French stupidity made the French less willing to resist. Particularly the leadership. France could have WON, for Christ's sake. Not just held out, but won.
And the Poles were pretty stupid for believing Soviet prop too. Still, both support the argument for a better prop system.
Actually, Germany could never win WWII, not if it started in 1939, but that's a discussion for the history forum.