Disable Religion Switching

Hmmm, you could try using python to give/remove techs depending on the state religion. I don't know if it would work for religions though. I've a strange feeling you can convert to religions before you have to relavent tech.
 
I know this is not ideal but since I changed to a research all religions at the start tech system, I have yet to see a "founder" of a religion swap religions. I play me with 12 civs and the eight founders never switch, while the others go Atheist(A new non-religious religion civic I made) or go with the top religion/relationship.

Frankly, this system was born of just this frustration, but it has solved the problem for me at least.
 
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