stealth_nsk
Deity
Yep, English is not my native language. So, while I usually handle grammar, nuances or tone could slip away.It's ok. It was dismissive, but that's fair game. My point wasn't that Civ 7 should regress to Civ 6.
Civ7 has all yields spread between all eras, so if faith will be a resource, it will need some representation in all 3 eras and it will be a lot of additional stuff. Same with religious buildings. It surely could be done, but as a material for expansion, not improvement of current religion.Faith and religious buildings would be a carryover from 6, but Civ 7 has a lot in common with 6 already. My other points are not related to 6, so I'm not sure where you are going with that.
Overall, I think there's a significant difference in approach between Civ6 and Civ7. I wrote about how I dislike religious pressure and similar mechanics and Civ7 is different. It's very transparent (well, at least once UI will be fully settled), but it also quite... goal-oriented. It's like you have a set of quests attached to every part of the game. You could choose whether to aim for them and how, though. And as a bit of achiever, I pretty like it, but I understand how Civ6 more... simulation gameplay could be viewed as more attractive. So, current religion in Civ7 fits this approach very well, they way it mostly affects one age, and so on.