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Disappearing citizens

Xiarti

Chieftain
Joined
Oct 19, 2003
Messages
5
I'm confused.

I have been playing for about a week now, and today I went back to start a new civ. I got to about 1000 ad before I noticed that in all of my 6 or 7 cities they kept losing citizens.
Say there is a city with 4 citizens working; a turn or two later there would only be 3 and the city rank (despite being white) would go down 1. This happens even if the citizens are happy/content and have enough food. What's going on?
 
The all purpose reply to these mysterious develpment posts is to ask for a save, so someone can look at it in detail, and possibly replicate what happened. There are instructions for posting saves in the succession game subforum. Its poosible someone will know why your population disappeared, (do you have bad breath?) sorry, cheap shot. without providing a save, but it sounds mysterious to me. If they have enough food, and you didn't use them up to rush something, and nobody attacked their city, then I am out of ideas.
 
For the record, I did this same stupid thing for the first week that I played Civ3 because I was not tuned into the fact that there are two types of units that when you build them they subtract one or two citizens from your population in the town where they are built.

When you build a worker it takes 10 shields and subtracts 1 citizen from your population. If your town is not yet at population of 2 or more it will appear if nothing is happening while the sheilds just vanish.

When you build a settler it takes 30 shields and subtracts 2 citizen from your population. If your town is not yet at population of 3 or more it will appear if nothing is happening while the sheilds just vanish.

The AI players are not programmed to pay attention to this so often they will be temporarily locked in limbo while the population grows enough to allow the chosen unit to build.
 
Originally posted by cracker
For the record, I did this same stupid thing for the first week that I played Civ3 because I was not tuned into the fact that there are two types of units that when you build them they subtract one or two citizens from your population in the town where they are built.

When you build a worker it takes 10 shields and subtracts 1 citizen from your population. If your town is not yet at population of 2 or more it will appear if nothing is happening while the sheilds just vanish.

When you build a settler it takes 30 shields and subtracts 2 citizen from your population. If your town is not yet at population of 3 or more it will appear if nothing is happening while the sheilds just vanish.

The AI players are not programmed to pay attention to this so often they will be temporarily locked in limbo while the population grows enough to allow the chosen unit to build.

Ohhhhh. I see, so citizens join citizens naturally and I shouldn't build workers to join cities? Lol, okay, I'm an idiot. THANK YOU
 
Remember the consolation prize here is that you were the same flavor of idiot that I was for the first two or three games.

For the most part, I think I grew out of it. :)
 
And let's not forget that sometimes a citizen working a jungle or flood plain tile will die due to disease (it's only in the small writing), until Medicine is discovered (I believe?!)

-- From The Cellar :smoke:
 
Another cure for the jungle disease problem is to cut down the jungle, which admittedly takes a lot of worker turns, on the other hand, you get a grass tile, sometimes a bonus grass tile which is a lot more productive to work than jungle. If all the jungle tiles adjacent to a city are removed, citizens don't die in that city from jungle disease.

Don't know of any such cure for flood plains. maybe plant trees? Don't even know if that is possible. And tree planting may come from a technology you learn after medicine. Just be careful where you put your cities and what tiles you have their citizens work. Of course if you build on a flood plain, you can't get flood insurance until medicine.
 
Originally posted by CellarDweller22
And let's not forget that sometimes a citizen working a jungle or flood plain tile will die due to disease (it's only in the small writing), until Medicine is discovered (I believe?!)

-- From The Cellar :smoke:

no need to work the tile - there must just be a jungle tile in the 21 tile radius :( I learned that the hard way
 
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