Aussie_Lurker
Deity
As I have said elsewhere, I'm quite keen to see a new Slot-in most governments-for labour policies, so I was wondering what kind of labour civics would you guys like to see, & what kind of abilities should they grant?
I am largely deriving my thoughts from Civilization 4, so my feelings are:
Slavery: Boosts Gold or Production (not sure which) from Mines and Plantations. Also, should grant Builders a watered down version of the China/Aztec Ability-namely using Builders to build Districts and/or Wonders quicker......but maybe at the cost of 2 charges each. As a downside, it might cost 1 housing or amenity.
Serfdom: Already in the game, but I might like to see it grant either +1 food from Farms & Pastures *or* double the housing value of farms & pastures.
Caste System: Bonus Great People Points from worked districts.....not sure if there should be any other abilities for it.
I'd not go with Emancipation as a Policy. I'd rather have at least two other Labour Policies.
Indentured: +1 Production from Barracks, Workshops.....and maybe also from Quarries & Pastures.
Organized: +1 Production from Factories, Power Stations & Mines. Maybe also +1 Housing *or* Amenities from Industrial Zone Buildings. Increased Maintenance costs for Industrial Zone Buildings.
Anyone else think of anything else.....or do you have better ideas for the ones I've listed? I'd love to hear
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Aussie_Lurker.
I am largely deriving my thoughts from Civilization 4, so my feelings are:
Slavery: Boosts Gold or Production (not sure which) from Mines and Plantations. Also, should grant Builders a watered down version of the China/Aztec Ability-namely using Builders to build Districts and/or Wonders quicker......but maybe at the cost of 2 charges each. As a downside, it might cost 1 housing or amenity.
Serfdom: Already in the game, but I might like to see it grant either +1 food from Farms & Pastures *or* double the housing value of farms & pastures.
Caste System: Bonus Great People Points from worked districts.....not sure if there should be any other abilities for it.
I'd not go with Emancipation as a Policy. I'd rather have at least two other Labour Policies.
Indentured: +1 Production from Barracks, Workshops.....and maybe also from Quarries & Pastures.
Organized: +1 Production from Factories, Power Stations & Mines. Maybe also +1 Housing *or* Amenities from Industrial Zone Buildings. Increased Maintenance costs for Industrial Zone Buildings.
Anyone else think of anything else.....or do you have better ideas for the ones I've listed? I'd love to hear

Aussie_Lurker.