sebanaj
Prince
I'd love social stratification and a real market economy, currently all is communal.
Another idea could be to have all civs start with the same setting. That could be 1 point for agricultural, 1 point for commercial and so on.Originally posted by Oda Nobunaga
One idea I'd like to see regarding Civ : some form of social engineering regarding traits. IE, while your civs could start with minor bonus from its traits, as the game progress you get to alter your civ to match its circumstances.
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Originally posted by Oda Nobunaga
One idea I'd like to see regarding Civ : some form of social engineering regarding traits. IE, while your civs could start with minor bonus from its traits, as the game progress you get to alter your civ to match its circumstances.
Originally posted by ComradeDavo
My biggest hope for Civ4 is more individualised civs, with unique tech trees and far more special units.
The system has worked well and kept a lot of people interested for several years through several incarnations. If the basic design philosophy is changed, I think it had better be really good.Originally posted by Bart2k4
Listen, CivIII and CTP where both amazing games.... but the civ style of gameplay has to be changed. I mean its fun in all for a game, but overall, its incredibly unrealistic. Im sick and tired of the "city icon", and you have to "build buildings", that whole system has to GO!
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I don't necessarily disagree since you really didn't offer suggestions as to how you'd like the game to look and feel. But I do want one thing - I want it to be recognizable as the next generation in the Civilization family, not a WWII shoot-'em-up,Doesn't anybody agree with me?Or do you guys just want Civ4 to be another dervitive Civ style game with more 'realistic suprises'?
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Originally posted by Bart2k4
Listen, CivIII and CTP where both amazing games.... but the civ style of gameplay has to be changed. I mean its fun in all for a game, but overall, its incredibly unrealistic. Im sick and tired of the "city icon", and you have to "build buildings", that whole system has to GO!
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Doesn't anybody agree with me?Or do you guys just want Civ4 to be another dervitive Civ style game with more 'realistic suprises'?
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Originally posted by alpha wolf 64
I loved the combat in Caesar 1. There were too many units to control every one individually but you could control enough to influence battles. That was the best simple combat system I've seen.