MattII
Prince
Armies should be ungarrisonable so you can upgrade units and should gain the abilities of units in it, but decreased, so the slavery ability would be a 1/9 chance for a 3 unit army with 1 enslaving unit, or would gain a bombard from artillery, but would also suffer abilities like the inability to cross mountains and jungle with even 1 wheeled unit in. My choice of board would be the 741 963 hexagons. I would also like to see the ability to modify the percenages of random goody hut bonuses and barbarian camp production rates. I'd like the diplomacy to be expanded so I can trade units, tell two civilisations to make peace with each other, ally units to be able to pass through my cities and repair there (for a price). Resources to have more choices like the ability to edit terrain quicker. Terraforming is another thing I miss from Civ 2. The Ability, not necessarily in the basic game, to be able to build water cities and improvements. Terrain buildings which can only be built on specific resources to enhance their values. Trade post terrain buildings to turn bonus resources into luxury resources. Just the ideas I have at the moment.