I'm guessing this has been done by plenty people before, I just did'n't think thought about it until now.
There is a civ far across the ocean that is scientificaly more advanced than me (mid-renaissance, I'm mid medieval, just beelined tech to cross ocean).
I just founded a new city near my capital in a spot not too problematic and gave it to them in the same turn and now intend to spam multiple great spy to it every turn, in order to get espionage points fast and steal every tech.
I think this will work "too well".
And also it really looks like the opposite of what it should do "RP-wise" (in cold war if either superpower where to give a small town near it's capital, it would probably be an opportunity to plant a spy base near the enemy's capital, not the other way around).
Do you feel that this is exploit or "good play"? I feel like leaning towards exploit.
Also I wonder why great spy aren't consumed when used to get espionage points in C2C. They were in BTS, right? In my mind they should give more points depending on the era (or cheapest researchable tech) BUT be consumed, so having a city near capital is not that big a difference (well maybe it would still help a bit but not game-breaking at all).
Thoughts?
There is a civ far across the ocean that is scientificaly more advanced than me (mid-renaissance, I'm mid medieval, just beelined tech to cross ocean).
I just founded a new city near my capital in a spot not too problematic and gave it to them in the same turn and now intend to spam multiple great spy to it every turn, in order to get espionage points fast and steal every tech.
I think this will work "too well".
And also it really looks like the opposite of what it should do "RP-wise" (in cold war if either superpower where to give a small town near it's capital, it would probably be an opportunity to plant a spy base near the enemy's capital, not the other way around).
Do you feel that this is exploit or "good play"? I feel like leaning towards exploit.
Also I wonder why great spy aren't consumed when used to get espionage points in C2C. They were in BTS, right? In my mind they should give more points depending on the era (or cheapest researchable tech) BUT be consumed, so having a city near capital is not that big a difference (well maybe it would still help a bit but not game-breaking at all).
Thoughts?
Last edited: