DocT01d - MA Modified - The Steppe strikes back (Mongols)

I might be interested.
BUT I have never played any SG before and I am usually playing at Monarch/Emperor level.
Any special modifs that need downloading ?
 
Hi Loulong,
I would be very happy if you'd join us.
What you need are the files attached to the 1st post (pedia/pediaicons/biq, + a readme).
Never having played in a SG is no valid excuse to not participate, nor is Emperor level. :)
May I suggest you get the files, then download the starting save and play a couple of turns to familiarize with the scenario? Be prepared, it plays very 'fast and furious' (to quote Bede).
If you like it, welcome aboard.
 
OK, count me in !
And be prepared for newbie questions !

I have just finished a WWII Pacific PBEM so I think I know what "fast and furious" means. Of course your Keshik armies look REALLY strong !
 
Welcome!
You're automatically up.
Did you play some turns with the starting save? I'd really recommend it, it'll show you how to deal with the Assassins...

Couple of notes:
  • Don't attack fortified healthy Swissies with lone Keshiks, we cannot afford to loose them. Wait for the Armies.
  • Flip risk is extremely high. Cannot prevent it, but make sure to not garrison anything with Keshiks or Armies.
  • You will learn to mobilize with the next Tech; could be a good idea, and Postal Station are MIL, thus can still be built.
  • Strategy: Read the 2 reports, IMHO everything is said there.
 
2 good turns and 9 turns of hell !

You won't be happy with me I guess. I mean you will be very angry.

I think Mongols had overdeveloped and considering the tough rules for diplomacy and a (IMHO) a bad nice (maybe that is just the level), it was difficult to do much better albeit I probably did not play too well either.

Turn 1 : 1200 AD

4 VC attack and destroy (1 VC down) Sinope (Turkish).
Magyars appear with some settler/spear pair. Looks like they did not expand too much.
Rushed some temples in Mesopotamia

AI : A spay (Turkish probably) kills a VC near ex-Sinope
fights between Turks and Byzantines :)
A Magyar stack of 30 appears
 
Turn 2 : 1203 AD

Chinese Administration --> Khanlig

Switch many cities to Postal
Golden Horde attacks Zondulag and captures it (kills 1 pike + 1 sipahi, captures 8 workers + catapult !).
An Abbasid spy spotted. Ask Abbasids to retreat --> war. (I think I had to do that, didn't I ?). A Keshik dies attacking the spy :crazyeye:
Mistake : thought I would get rid of Polish isolated town(Pleven) and attack with Keshik (dies !) and forgot I had already passed the turn for the two VC nearby moved in position former turn :(
I believe Turks to be quite weak so Jochi's army attack Konya (2 pikes killed but rest remains and kills a keshik).

AI turn : Abbasids sign in Franks against me. Swiss Abbasids appear near Mesopotamia.
 
Hey, what's that - you're posting the 2 good turns, and run away ;) ?

But I fear the worst...
Mistake : thought I would get rid of Polish isolated town

Yep. We had a peace treaty for about 4 more turns...and Poland is pretty strong.

Btw, there was no need to declare on the Abbassids (though I think that one is fine, depending on if we get at least on Army down S).

And, we now have razed a Turkish and Abbassid town at least.
 
Turn 3 : 1206 AD

Norwegians propose only peace : I have to refuse IIRC so nothing.
End of Golden Age
Chagatai's VC army attacks Khazar, kills one pike then retreats (badly damaged). Golden Hord attacks Izmit, kills one Swiss but down to 3 HP ! Gets VC attacks, dies without hurting a spear.
Keshik en route to Turkish lands diverted to Mesopotamia.
One keshik there kills two spies (Abbasids probably) and gets two VC, 3 more spies killed by VCs.

AI : 8 spies attack Almarikh. Kill 1 keshik + 2 VC. Other Swiss appear.
Turks destroy Chagatai's army then recapture Istanbul ! :mad:

Turn 4 : 1209 AD

Rereating and trying to reorganize.

AI : Abbasids sign on Magyar !!!!
Patzinak revolts to Turkey with a few troops...

Turn 5 : 1212 AD

Jochi's army tries to recapture Patzinak but many Magyar horsemen on the way. Eventually a keshik diverted to recapture the city.
Most of our troops there try to weaken the Magyar main SoD.

AI : Sweden approaches Torun while Polish inquisitors are a real pain near Pleven. Poland starts Hanseatic League.
Abbasids sign on Bulgars and send 5 spies to attack, killing 1 VC and weakening other troops.


Turn 6 : 1215 AD

Kill a few spies (random hunt) and a Swiss but loses a Keshik stupidly (an invisible spy was on the way). Kill lots of Magyars but not enough.

AI : new Magyar stacks nearing on me....
 
Turn 7 : 1218 AD

Antalya revolts to Turks :(
Zonguldiak revolts to Turks :mischief:
Golden Hord dies attacking a spear in Istanbul !!!!!!! :crazyeye:
Attack on Ghuzz (as the capital, I thought its loss would limit culture flipping) fails completely, none of my units retreat and no kills on their side. These units would have been better off doing police jobs in Turkish conquered cities.

I abandon Torun. No troops in the North (2 keshiks on the way), a few berserkirs, so I leave the area.

AI : Magyars attack Patzinak where my army was defending with many VC. I thought it was strong enough and would generate some more VCs being attacked. The Magyars have few losses, capture the city, thus destroying the army I should have moved back (but it is too late), 2 keshik and 7 VCs....
 
Turn 8 : 1221 AD

2 keshiks arrive, with VC help they kill Swedish berserkirs and longbows (but one keshik down).
Weakening the Magyars gets me a leader --> Vc army.

Turn 9 : 1224 AD

Salonika revolts
I abandon Mugla (no troops left, Polish inquistors all over the place) and Edrine (too many Magyars and my troops are much better in offense than defense: learnt the hard way the former turn).
I recapture Salonika.

Turn 10 :

Almarikh captured by Abbasids (their Swiss seem unstoppable, I have lost many CVs and a few keshiks against them).
Peace with Poles !
Istanbul conquered by Byzantines who are the great beneficiaries of these 10 turns.

Sorry :( :blush:
 
SAV file here.

As a summary, the map has changed but not in the good way. End of Golden Age means less production, revolts means more cultural weakness, few troops left (some cities are hardly defended). Probably the 10 worst turns for the Mongols so far. And I am largely responsible. Just check the histogram.

I really wanted to close the Turkish "gap" but that will be for someone else to do.
 
Ok, flips happen. Military losses happen, especially loosing Keshiks hurts.
But sorry, I completely fail to see why you went to war with anyone else but the Turks before they were finished off, especially since you trashed our Reputation that way, and especially not with 2 of the 3 strongest Civs...
:eek:

Are we mobilized? How fast is tech pace?

DH, maybe make peace with the Turks at once. Get Polearms and whatever they offer. Get peace with the Swedes and Magyars, even give away cities. Concentrate entirely on the Abbassids, those are our core lands. And speed up research if possible, we need the 2nd FP; I originally planned to build it in Constantinople, but e.g. Tarsus would work as well.

And LouLong: Don't worry, we're playing SGs to learn something - even if that is to get out of the Dodge ;) . But seriously, Reputation is incredibly important...
 
Poles are at peace.

I did not think of Mobilization, always forget it.
Declaring war on the Poles was my mistake. Did not check enough or I would have seen we had a peace treaty on for 4 more turns.

And I believed from the initial posts, we had to ask people out of our territory and could not accept peace except if they were giving something to us.

Did not want war with the Abbasids at all, nor with Magyars.

EDIT : D**N, just realized I mixed rules of a PBEM with this one. Do you want me to play these turns again then since I know I don't have to ask them to leave ?
 
No, we'll live with that. Good thing is, we are absolutely safe behind our "great Distance" units ;)

We simply need to get out of all wars in the North, even leave the Turks alive (they will be eliminated soon by the Rus or Byzantium anyway, so the flips will stop), catch up in Techs (Pikes!), and :hammer: the Abbassids. Our Capital is there, and those cities will be really productive.
Only real problem I see is that we'll hit the VP limit before we reach Domination, if we have to recapture every city a couple of times.
 
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