Domestic Department Proposal

Originally posted by chiefpaco
I am a bit confused here. Are we debating the Domestic proposal or the science queue?

I would rather see wall street in a city other than Fox Nest, so our most productive city can again feed our military with up-to-date troops such as Cavalry and Riflemen. Or at least a provision to equal the production elsewhere.

The proposal outlined above is contingent on the science queue, though the science department has already lent it's support through industrialization. The rest of the discussion, too, is contingent on the science queue, but it is not directly part of the proposal. I have set Chie to build military units while Fox Nest builds Wall Street. It's production is not as high, obviously, but it is not bad.
 
With the exception of the order of techs, all three of you are right. We do need the Domestic Dept. to start a new thread on the devlopment of our Interior strategies. Universal Sufferage is a good Wonder to own not only because it helps us with war weariness, but also because the AI tribe that gets it becomes more war mongering. I always build Hoover Dam. It is essential. I do not always build US. I am usually the first nation to get sanitation, and this is what breaks the game open so that the other important goals can be met. Having size 12 cities making workers to clean up our over-polluting, war-weariness protected nation while we chasing the AI gets old fast. We have pre-wonder builders, lets use them. Let's also build hospitals.
 
Originally posted by chiefpaco
I am a bit confused here. Are we debating the Domestic proposal or the science queue?

Well Chiefpaco, you've highlighted one of the problems of trying to split Civ 3 up into departments! Eyrei is advocating a particular program for wonder building and Bill_in_PDX is advocating another and wonder building does fall within domestic's jurisdiction. However, since certain techs are needed for certain wonders the science queue does come into play. It kind of makes the demo game interesting.

I favor going for Theory of Evolution and Hoover, myself. However, if we do try for Women's Suffrage first, I'm not so sure we have to build a factory and then rush a coal plant. Has the possibility of pre-building Women's Suffrage, beginning now, been looked at? If we switch PDX (or Pherris) to the palace now, what are the estimated shields we'd have accumulated by the time we get industrialization and the estimated remaining completion time?
 
Originally posted by donsig


Well Chiefpaco, you've highlighted one of the problems of trying to split Civ 3 up into departments! Eyrei is advocating a particular program for wonder building and Bill_in_PDX is advocating another and wonder building does fall within domestic's jurisdiction.

Better citizen involvement! Best way to solve a problem is to get the people in and share opinions!

Donsig-how would be best to avoid these problems in the future?
 
Originally posted by Immortal
Donsig-how would be best to avoid these problems in the future?


You said it already Immortal - citizens have to speak up and tell us which direction we should be going in. Regarding the wonders issue we must hear from the citizens which wonder or wonders we should be concentrating on building. Once we know that it would be easy for the domestic department and NSD to coordinate their efforts towards the goal(s) set. Right now we don't know what the goal is!

BTW, as I said earlier, I think theory of evolution is more important than universal suffrage. (Oops, almost called it *women's suffrage*! A civ 2 lapse!:eek: )
 
I don't think we see Coal yet

Also, Iron Works is a minor Wonder (no Race), so no crossing of fingers is needed, we will build it if a site is found.
 
What he means is that we can only buildit if we have coal and iron in the same cities radius, and we can not see coal so he's hoping that when we do this it will be in his province.
 
A few concerns:

- I don't think the +20gpt is very necessary, but I am not in charge of budgeting or spending. Maybe it is if we continue to hammer away at the CAP. I think we're getting close to full expansion in all cities though. I guess military might need more funds too.

- I also think the Suffrage wonder race can be won without the rushing. Why not use another city for prebuild, like donsig suggested? Maybe Pherris? It would save us quite a bit of rushing funds. I think it would also be completed sooner. In this case, the workers could be sent to the other city to help it. Then PDX could build the Military Academy.

- 1000 gold cap. Yes, it would be nice, but will you allow a budget for the departments too?
 
I would agree to a 1000 gold minimum. It just makes sense, really. If we act as though 1000 is zero, then the net difference each turn will be unaffected, except for an extra 50gpt to play with. In twenty turns it will make up for itself.
 
yes its good.
if there is a sudden urge to rush something important we will have the funds
and we wil have +50gold per turn!
 
Originally posted by donsig



I favor going for Theory of Evolution and Hoover, myself. However, if we do try for Women's Suffrage first, I'm not so sure we have to build a factory and then rush a coal plant. Has the possibility of pre-building Women's Suffrage, beginning now, been looked at? If we switch PDX (or Pherris) to the palace now, what are the estimated shields we'd have accumulated by the time we get industrialization and the estimated remaining completion time?

The reason for prebuilding the factory instead of the wonder is that, industrial age wonders are far more expensive than middle age wonders. While it took PDX maybe 25 turns to build a middle age wonder, it will take about 50 to build universal suffrage (35-40 with only prebuilding). With the factory and coal plant, it brings it back down to about 25, and add to it massive railroading and it comes to about 20. This ensures we beat the AI to it, and in the best case scenario, which is not that rare, we finish before scientific method is discovered, preventing the cascade effect. Then we use the same city, with much higher production than any AI city to build the TOE, and then to build Hoover Dam. I have used this strategy in every game I have played for a very long time, and the only time it doesn't work is when I enter the industrial age several techs behind the AI.
 
I will post two polls for this proposal this afternoon around 2:30 pm EST. The first poll will be about the wonder building proposal outlined in the post just before this one and detailed in the first post of this thread. Because we will have plenty of time left before the Sunday turns, I will limit the poll to 'yes' and 'no'. Should the result be 'no', we will continue discussion for 2 more days, and then post another poll.

The second poll will focus only on the beginning of the proposal. Mainly, it will include researching industrialization after steam power, prebulding with the palace in PDX, and the movement of workers to that city after we have coal, to build railroads.

According to the poll Chieftess posted several days ago, it seems the Military Academy will be constructed in Pherris and Wall Street in Fox's Nest. Attendance was somewhat low for that poll, however, so please post any objections to those plans.

Also, please post any ideas you have regarding the construction of these polls, as well as the current proposals.
 
The polls are up in the 'Polls' subforum.
 
And Pherris should be completed the Mil. Acad. sooner than PDX. Plus, with the cascading that's about to happen, there aren't many wonders left for other civs to choose from. (And those that do, have already been buiding since copericus's Obs.)
 
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