You folks do get that grammar is not the be all end all of coding, right?
It may not be the be all, end all of coding, but it's damnably important. If you can't spell, don't bother asking me for a job.
I want to repeat that the game DOES NOT RUN ON SCRIPTS. This is important. If it did, you would know because it would do the same thing every time and would be completely incapable of handling new units added by mods. That is not how this work!
What languages do you code in?
Every programming language, without exception, is a script. Repeat, there are
no exceptions. If you have one, post it and I'll show you why you're wrong, unless someone beats me to it.
CSH scripts are scripts. The command interpreter reads them and performs the statements.
AWK is a script. The command interpreter passes the (single, very long) line to the AWK processor which performs the statements.
BASIC programs are scripts. The interpreter reads the lines and performs the statements.
VAX Assembly is a script. The compiler reads the lines and stores machine code equivalents.
HTML is a script. The HTML parser reads the lines, performs the actions.
C code is a script. The compiler reads the lines then stores machine code equivalents. These are subsequently run as, y'know, programs.
C++ code is a script. The compiler reads the lines, yadda yadda yadda.
Machine code is a script. It is a set of instructions which the CPU reads and then performs.
No exceptions.