Dont want to raze and get rep hit.

CivHobo

Chieftain
Joined
Apr 3, 2002
Messages
33
Hi

I'm in a situation where I captured foreign cities from the AI.

I want to abandon the city but I know that if the majority of the population isnt of your citizens you will get a rep hit. So I need to wait until my citizenship majority builds up.

I want to know if Im doing this correctly without getting a rep hit.

1) Am I allowed to add more of my citizens to the city using settlers or workers. And then abandon the city when I get over 50% majority?

2) Am I allowed to kill/remove of a few of their citizens by building settlers from that city, until there is only one, then perform 1)

3) Am I allowed to do 2) but target only their citizens. I read this in inforcentre.

"You may perform small-scale ethnic cleansing by choosing which population unit is used when building Settlers of Workers."

If this is possible how do I go about doing this?

Cheers
 
You get an attitude hit, not a rep hit. The Civ won't like you as much(and the other civs might not as well), but it won't affect your reputation.

Raze away.
 
I just starve it while producing settlers to get it down to 1 citizen. At that point, I usually just let it go on its own from there, or sometimes pump a few of my own citizens inside for a little kick start. Razing it and resettling is pretty inefficient, because that one foreign citizen will eventually just be assimmilated into your own nationality. So you're basically wasting 2 citizens every time you raze and resettle, 1 from the city that you razed and 1 from creating the new settlement.
 
Ah cheers thanks for the help guys.

Frank Grimes - I want to raze/abandon cities cause they are badly placed wrt my empire city arrangement. It doesnt bother me loosing the culture, settlers or time. I just want it to look nice :).

If I replace 'rep hit' with 'attitude hit' from my previous post. Is there any way not to get an attitude hit with 1) -> 3)?

Thanks
 
microbe said:
Just raze it. AI attitude is an interesting concept, but unless you are at the last turn of going diplo win, just don't care much about it.

I agree, a worse attitude isn't a big thing except for the case of diplo victory...the only negative effect I remember are slightly higher trade prices.
Sometimes you are even better off with a furious AI - if the have some units in your territory, you can always make them declare war...
 
1) Yes. If you abandon the city when over 50% of its citizens are yours, there is no attitude hit.

2) Yes. You can remove citizens by building workers or settlers, and/or by starving them, without an attitude hit.

3) I read about targeting foreign citizens but I haven't had any luck getting it to work.
 
I think I read something about the last citizen in the city display has to be foriegn in order for it to be foreign when a settler (don't know if it needs 2) or worker is built. Re-arranging worked tiles does the trick usually.
 
Cheers SirPleb, its just what I wanted to hear.

I just found out also that in the city screen, if u see say 3 inca citizens you can wait until these citizen actually lose their inca nationality and become french (my nationality). To do this I had to rush culture buildings.

Chieftess - Thanks for the tip.

Cheers comrades.
 
Frank Grimes said:
I just starve it while producing settlers to get it down to 1 citizen. At that point, I usually just let it go on its own from there, or sometimes pump a few of my own citizens inside for a little kick start. Razing it and resettling is pretty inefficient, because that one foreign citizen will eventually just be assimmilated into your own nationality. So you're basically wasting 2 citizens every time you raze and resettle, 1 from the city that you razed and 1 from creating the new settlement.

Plus when you capture city you may have quite few improvements and even wonders built there, I hate to raze cities with improvements, they can be become productive much faster than when you raze a city and then rebuild it.
 
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