Wow! I get distracted by zillions of games, come back here to check out this forum, and find you have a super-updated form of your overlord mod!
I just downloaded it and patched it, and now I'm going to go play it.
Still though, looks like this will be a lot of fun. I'll run though a lot and add something to this topic other than my insanity.
Also, for the longest time after founding Christianity I couldn't get any religion bonuses. That's because the game didn't give me the message to convert to it when I found it. Weird. Probably my bad.
Okay, looking at the civics, some of them look a bit awkward. And very convoluted.

The government civics causing a hit in relations is kind of annoying.
Also, Monarchy is the only one worth ever using.

The others aren't as good.
Oh, and Power: Technocracy needs to be fixed.
A Technocracy is all about science. Literally, it's run by scientists.
You need to reverse the penalties.
Or least remove the penalty to science, which really does not make sense at all ever.

Give them a -10% to production, because they're all too busy making particle accelerators to build anything.
But all things considered, there is no such thing as a Technocracy that hates science.

Or is horrible at it. Horrible at buisness/warfare/trading/anything but science, yes.
Okay, why would a Quarry give you 1 to healthiness. Since when are quarries known for putting out toxic gases. or smelling like a bog, or whatever. Seriously, someone tell me how a quarry is less healthy than a coal mine.

Or I don't know, a toxic waste dump. Seriously. those two make sense to have unhealthiness penalties. But a quarry? You're smashing rocks! There is no way that is going to give you a penalty to health.
Okay, Inland sea is bugged to high heaven. It never spawns ocean. Might want to fix that.

My favorite map.
Also, My galley I got from an event sank trying to enter a treacherous coral reef. There is no coral reef on the map. Just coast and ocean.
An event that can destroy an unit shouldn't even exist.

Let alone a unit granted by an event.
Or unless it has a very very very small chance.
Also, It's bad enough galley's can't enter ocean, which makes sense, duh, but really, it sank on the coast? Gah. Caravels should not be the only way to explore the ocean/coast.
GAH! My Caravel sank! Okay, that event needs to be removed. It's a game breaker. It happens way too often. I didn't even get to explore with the caravel before it sank. How does a Caravel magically find reefs, and sink immediately! Fix it!
Also, Moai Statues obsolete at Socialism. First off, never ever have National Wonders expire, ever. I mean, ever, because that ruins the city they're in because it took one spot out of the wonders.
Second: Unless Socialism gives something that adds 1 to hammers in all water tiles, it makes no sense to obsolete them at it.
Unless I'm missing something, and I can build something that fixes that.
But the main thing, is you never make National Wonders obsolete. And Besides, why would Socialism obsolete the Moai Statues?
I'm certain Stalin/Mao/Lenin would not hate the Statues.
Okay, golden Age on Normal speed lasts for 7 turns. Rounding error?