tchristensen
Emperor
In my new mod I noticed it is doubling in most cases, and sometimes just adding units, to the starting set of units.
I know you can control the "free" starting units from CIV4CivilizationInfos.xml but there must be another location that it is pulling the information from because I am getting odd results.
Perhaps their is some sort of modification to the starting FreeUnitClasses based on map or handicap (but I cannot find any reference to this).
Help!
I know you can control the "free" starting units from CIV4CivilizationInfos.xml but there must be another location that it is pulling the information from because I am getting odd results.
Perhaps their is some sort of modification to the starting FreeUnitClasses based on map or handicap (but I cannot find any reference to this).
Help!
PHP:
<FreeUnitClasses>
<FreeUnitClass>
<UnitClassType>UNITCLASS_SETTLER</UnitClassType>
<iFreeUnits>1</iFreeUnits>
</FreeUnitClass>
<FreeUnitClass>
<UnitClassType>UNITCLASS_WORKER</UnitClassType>
<iFreeUnits>1</iFreeUnits>
</FreeUnitClass>
<FreeUnitClass>
<UnitClassType>UNITCLASS_EXPLORER</UnitClassType>
<iFreeUnits>1</iFreeUnits>
</FreeUnitClass>
</FreeUnitClasses>