timtofly
One Day
- Joined
- Sep 28, 2009
- Messages
- 9,445
Archers firing over the English channel? Seriously??
We have not seen the map of the English Channel. How do you know they fire over it?
Archers firing over the English channel? Seriously??
Found it in another thread:
Spoiler :![]()
On the right side of the picture you see a city firing at a ship two hexes away. The ship has a blue band on the funnel and is in the territory of a red civilization. It looks like a Liberty ship, i.e. a WWII era transport with an anti-air gun on the rear deck and no other armament, so I assume it is an "auto-transport".
Well, technically it could be "We love the king day" fireworks, but they look a bit too boring for that![]()
Actually the "auto-transport" is the little galley right above the city. From this screenshot though it is hard to tell which Civ it belongs to.
Archers firing over the English channel? Seriously??
It looks like a Liberty ship, i.e. a WWII era transport with an anti-air gun on the rear deck and no other armament, so I assume it is an "auto-transport".
Civ leaders living thousands of years? Seriously??
Get my point CivIVMonger?![]()
Could it be an.... Ironclad!?!![]()
I think that boat is working the tile.
If you look closely you can see the outline of what appears to be a whale, below the water next to the boat.
![]()
Has it been confirmed that this can take place anywhere, or just in coastal cities with harbours, as it did in Panzer General? I have not heard which is correct.
As far as I know, this has not been confirmed either way.
AFAIK it's confirmed that units can't enter cities, hence I think it's safe to assume it can't work like in PG.
There is a screenshot with archers defending a city hex, and there are screenshots from the strategic view with worker icons on the city hex. So I think you might be mistaken.
But who knows...
well workers aren't combat units. Can you link the fantomatic only screenshot with a combat unit in a city please? I remember reading a review that said that because of this rule (no combat units in cities), when you build a new unit it is automatically placed in one hex outside the city.
AFAIK it's confirmed that units can't enter cities, hence I think it's safe to assume it can't work like in PG.
In addition to the garrison feature, there are also several screenshots that show a unit positioned on top of a city. And it certainly makes sense that you'd have to move a unit into the city before attempting to garrison it. Guessing that once you have a unit garrisoned, though, you probably can't move any more into the city.
I suspect that there will be special rules for air units, but that's something we really have zero information about.
Civ leaders living thousands of years? Seriously??
Get my point CivIVMonger?![]()
Yes, I get your point. I understand that this game is not modelled to live up to historical/realistic standards, and I don't expect it to, but I at least expect something less obscene as to archers firing over miles and miles of land, or armies spanning land the size of a city states' territory.