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Dynamic Names: How to modify?

Discussion in 'Rise of Mankind: A New Dawn' started by Unendingfear, Mar 18, 2017.

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  1. Unendingfear

    Unendingfear Chieftain

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    I was poking around in the XML files to try to figure out how to modify the Dynamic Names portion - I wanted to add a little more hi-tech styled names to go with technocracy and whatnot - and I seemed to be unable to locate the appropriate files. I checked the docs and it referenced the civics files but I couldn't find any appropriately related information therein. Some assistance would be appreciated.
     
  2. Vokarya

    Vokarya Deity

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    You'll have to use the Python. Dynamic civ naming is controlled in Assets\Python\Revolution\Gameready\DynamicCivNames.py. I think it would make for an interesting project.
     
  3. Unendingfear

    Unendingfear Chieftain

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    Ah, what would be a good program to edit python? I've only ever stuck to the XML's thus far.
     
  4. Vokarya

    Vokarya Deity

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    I just use Notepad2. You can use any text editor to edit the Python files.
     
  5. Rezca

    Rezca The Greatest Jaggi

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    Notepad++ would be fantastic to work with.
     

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