El Caballerion
King
So I had about 2 hours to play last night (resulting in my being barely awake at work right now), and found a cool way to rock out as Shoshone in an aggressive way in the early game (FYI, I was playing on MARATHON & IMMORTAL).
Basically, settle ASAP and start building a Pathfinder. Then, with your current Pathfinder (since you start the game off with one), find a ruin and immediately choose the option to upgrade to a composite bowman. Immediately attack ANY civilization that has a scout (a great idea since enemy scouts will take away all those tasty ruins that you need to become a powerhouse). Keep doing this while exploring, and even if you find yourself at war with 3 civs (no more than 3), you'll still have the most powerful unit of the game thus far.
When the next Pathfinder is found, upgrade him as well upon finding a ruin. Obviously, you'll eventually run out of ruins, but you'll grab some good tech/culture/religion bonuses.
Use your two Composite Bowmans to terrorize surrounding CIVS, kill their units, raze their improvements, and hopefully kidnap a worker or two. You wont be in a position to actually capture a city, but by turn 50 or so, you'll be able to sue for peace, and grab around 400-500 in gold from each civ.
If all goes well, you'll grab the first pantheon, an early SP, and some gold from being such a badass. Plus, because the game is so early, most civs that you were at war with will be cool with signing DECLARATIONS OF FRIENDSHIP, as if nothing ever happened. I wouldn't recommend building more than 1-2 Pathfinders in addition to the one you get for free.
The only downside to this strategy is that because I was so focused on early- warmongering, I did not found a religion at all, and so, quit the game to retry later tonight.
Any variations on this idea that you've come across with?

Basically, settle ASAP and start building a Pathfinder. Then, with your current Pathfinder (since you start the game off with one), find a ruin and immediately choose the option to upgrade to a composite bowman. Immediately attack ANY civilization that has a scout (a great idea since enemy scouts will take away all those tasty ruins that you need to become a powerhouse). Keep doing this while exploring, and even if you find yourself at war with 3 civs (no more than 3), you'll still have the most powerful unit of the game thus far.
When the next Pathfinder is found, upgrade him as well upon finding a ruin. Obviously, you'll eventually run out of ruins, but you'll grab some good tech/culture/religion bonuses.
Use your two Composite Bowmans to terrorize surrounding CIVS, kill their units, raze their improvements, and hopefully kidnap a worker or two. You wont be in a position to actually capture a city, but by turn 50 or so, you'll be able to sue for peace, and grab around 400-500 in gold from each civ.
If all goes well, you'll grab the first pantheon, an early SP, and some gold from being such a badass. Plus, because the game is so early, most civs that you were at war with will be cool with signing DECLARATIONS OF FRIENDSHIP, as if nothing ever happened. I wouldn't recommend building more than 1-2 Pathfinders in addition to the one you get for free.
The only downside to this strategy is that because I was so focused on early- warmongering, I did not found a religion at all, and so, quit the game to retry later tonight.
Any variations on this idea that you've come across with?
