PekkaM
Warlord
I mainly like to play very small maps as I don't like the expansion phase (AI seems to expand pretty much at random and it makes getting a continuous area very frustrating). I just recently tried a regular continents map with six civs and was caught in early war with the Inca.
The point is that such wars are totally useless and harmfull to both parties. Both get their hard worked fo improvements pillaged, AI for sure is not getting any cities captured but may lose some etc.
AI seriuosly needs some "smartening" patched into it. It generally seems to work in accordance to some weird set of rules "you didn't give us clams so now we must hate you". It seems that AI nations are in a team that is secretly allied against human. One AI player will gladly sacrifice his nation for slowing you down for not giving him some stupid clams, after all AI will still have 5 more to prevent you from winning.
I think AI should seriously try to do the best to win with each of his nations, not just try to make human player lose. The AI players do so many incredibly dumb moves just to "make the game more realistic" or something...
The point is that such wars are totally useless and harmfull to both parties. Both get their hard worked fo improvements pillaged, AI for sure is not getting any cities captured but may lose some etc.
AI seriuosly needs some "smartening" patched into it. It generally seems to work in accordance to some weird set of rules "you didn't give us clams so now we must hate you". It seems that AI nations are in a team that is secretly allied against human. One AI player will gladly sacrifice his nation for slowing you down for not giving him some stupid clams, after all AI will still have 5 more to prevent you from winning.
I think AI should seriously try to do the best to win with each of his nations, not just try to make human player lose. The AI players do so many incredibly dumb moves just to "make the game more realistic" or something...