The AI must not be building the Plague Cure. Do you still get the plague after you've invented the cure? I wouldn't think that any of the code in there would be causing that glitch. Have you changed any of it or added your own?
P.S One time I loaded the game and on the first turn it gave every unit on the map a million XP's but when I restarted the Game it worked!![]()
Apparently, the Plague routine still doesn't work. At least, since the last time I tried the mod, I was able to "invent a cure" but the Plague has otherwise been raging throughout the entire world pretty much non-stop from the 1300's to the 1900's when I quit.
There's also a glitch where the units stop cycling though. For example, I'd click on a unit, play it, and the next active unit doesn't come up. When I complete a build on city, the next available city doesn't come up -- I'm still stuck with the previous one. I have to select everything manually in order to play all the units and complete all my builds.
In some cases the map doesn't recenter on the "active" unit, nor can I scroll the map by just moving the mouse -- I have to actually click on the mini-map to give it a nudge, and then it's OK for the rest of the turn. These problems started when I reached the 1700's. It may be related to low ram on my computer.
I'll change the XML so the AI build it!No plague for my Civ after I invented the cure. It's the AI not building the cure.
Yea I think it's just a random bug that happens every now and then it happened to me when I was playing as the Ghaznavids.gives me no problems;
Maybe I can get Zebra to right some python to fix it because I no in the Mongols I already have 38 Civs!Do have one comment: the extended civ list almost runs off the top of my screen and certainly overlaps the Turn indicators and Buttons on the top right of the screen.
I'll change the XML so the AI build it!
Especially in Spain I have cities one plot away from each other! (I guess I better get back to work on my Giga Earth map)with 38 civs on the map, especially in Europe, but in other areas as well, many cities have overlap in their radius (or sometimes even are within one another's radius), which after a while will stint city growth.
Maybe with an expanded turn system that would help.As events go:
- in my game the Mongols destroyed the Song eventually, but after that seemed to make little further conquests; it would be nice if their western
campaigns could be simulated in some way
I was thinking of making it so when you join the crusades Crusader units start popping up in your territory that are forced to attack the Arabs.- also, the Crusades event seems to have little to do with capturing Jerusalem; perhaps this could be improved somehow? (I know, for instance, that Surdanis has developed a Crusade unit, which can take Crusaders "on board" - although I don't know how that might help)
Yes Cairo was definitely bigger and more influential. I replaced just so I could put the Great Lighthouse. Yes the Fatimids did control Jerusalem (I'm fixing that in the next version). And at this time in Numidia there was several other Empires that were in control such as the Zenata and Zirid Kingdoms.I do have two remarks (in addition to my earlier ones): I'm not sure the replacement of Cairo with Alexandria does the Fatimids (spelled Fatmids, BTW) much good, especially since Barka and Khartoum aren't on the map. I think by this time Cairo was the bigger city and certainly the most important (plus the Pyramids are there, not at Alexandria). Also, as far as I could check, the Fatimids controlled Jerusalem, not the Abbasid Caliphate (spelled Caliphite). Originally the Fatimids also controlled most of North Africa up to Tunis - where they originated.
Yea, I'm coming on more to check my E-Mails. And in the next version there will be at least 4 new civs that I added today. Which include: Kingdom of Zirid, Sweden, Scotland, and Khazaria (not sure if I spelled that correctly). I've also given Mecca and Jerusalem to the Fatimids. And I put Cairo back, removed Alexandria and changed team colors.I appreciate the replies - looking forward to your next update!
I'm thinking of researching them because I think they might have been an Fatimid Vassal. Yea but the "independent" tribes didn't play that big of a role in world history.Zirids would be an Emirate at least (if not another Caliphate, as the term devaluated along with the loss of power of Baghdad), muslims didn't use a title like "king" in those days. On the same note: Mecca - and the whole of the Arabian peninsula - was more or less independent from the major caliphates.