Earth 2014

standart

Chieftain
Joined
Jun 25, 2011
Messages
5
I work on a scenario "Earth 2014"

But i don't know, how to included new tech, units, modern buildings .:(

Anyone can help me ? :sad:

P.s Sorry for my bad English

Spoiler :
world_2014.jpg
 
Can you make on Standard Size ?

On Standard Size more computers could play it...

Why new stuff ? You could have this scenario with vanilla civ5 so most computers could play it again.
 
You'll have to do stuff in the XML to make new things, can't give you much help except to say explore the CIV5Units.xml file in Steam\SteamApps\common\sid meier's civilization v\assets\Gameplay\XML\Units . See how they use it.
 
If you want to add new techs, units, buildings, etc., then you need to create a content mod (mostly XML, but you'll need some .DDS files for the icons and some modifications to the art defines files for new units). It's a LOT of work to get it right, although you can probably hack together something workable without going too in-depth on the graphical bits.

Go to the Reference forum and read Kael's modding guide. It's fairly complete, with the exception that it predates the VFS change (which you'd need to use for the DDS files and art defines). That should explain the basics of XML and SQL modding, and with those you should be able to get started on adding custom techs, units, and buildings.
 
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