Pre-turn
move citizen away from whale in CI to delay growth by 1 turn, that should set up the settler-warrior factory when the curragh is done
the worker mining will be done in 3 turns, just in time for growth
enter
IT
Copan warrior -> rax
1. 2110BC
Greek hoplite strolls along to say hi, they have IW and CB , we are up masonry, trade masonry, 35g and 1gpt for IW
there is iron S of Copan and next settler will rush there
worker NW CI irrigates
IT
CI curragh -> warrior
2. 2070BC
exploring
IT
worker finishes mine in interturn
CI warrior -> settler
2. 2030BC
re-assign citizen in CI to irrigated plain
3. 1990BC
spot light blue border E
4. 1950BC
meet Americans and they have beautiful lands, they are up wheel and CB as everyone else is
lux up to 20% for CI
re-assign citizen to irrigated plains, settler due next turn
send 1 worker to Copan to road towards iron site, other worker to road SE
IT
CI settler -> warrior
5. 1910BC
re-assign citizen to whale
lux back to 10%
settler-warrior pair go to iron site
Inca and Hittites have math now
IT
CI warrior -> settler
6. 1870BC
nothing
7. 1830BC
Rome has writing now, our chances for philo are receding
Amis and Iroquois have math and are broke, must have bought from Inca as they have lots of money
wait for next turn with trades as we will get 5g back then
IT
Palenque worker -> curragh (can be vetoed)
9. 1790BC
lux to 20%
Cannot buy either writing or math

, so wait with trading
IT
CI settler -> warrior
10. 1750BC
lux to 10%
Palenque worker to road/irrigate towards CI
leave settler/warrior in CI unmoved
I suggest to go either to silk at American border or south to the mountain and river
The other settler is ready to settle down next turn
America has a worker for sale, maybe worth to try and get it, would cost us 40g + 4gpt
The settler factory works a charm (great maths, eldar

) but needs some TLC. One citicen needs re-assigning every 2 turns (at growth) from the mined plain to the whale or irrigated plain.