pat a cutie
Chieftain
- Joined
- Feb 5, 2012
- Messages
- 20
Hello Forums,
Played my first game as Patchacutie today, and I would really like to give him all my love but I have some pros and cons that make me hesitate to do so. Here's what I mean ...
1.) Dat passive
Wow, so great, the single best thing about him. With his starting bias, he is really hard to assault early on and you can make great use of it from the get-go.
It also is amazing when scouting with just warriors, one can always get a free move here and there even in forest terrains if a bit lucky.
Cost reduction is awesome !
2.) Terraces
Even tho slightly more situational than 1.), amazing production and food.
But !
In early stages, I just get too much growth from these bad-boys ... also they look HORRIBLE ! Did you see that bug when it's like cut in half and actually facing the mountains, when built adjacent to several of the mountains ? Deal breaker !
3.) Slinger
I found them to be depressingly weak. I mean, it's a low-tech unit that has a fancy move, but this move is just irritating.
If there is one thing that infuriates me is having not full control of a unit and it can potentially chain-combo into some "WTH REAL" moments that just drive me insane.
Just the thought of having a few of these bouncing around when trying to maintain a formation makes my toenails curl upwards ...
If it is hit in combat, it is so god damn squishy, useless.
Even tho its Combat Strengh is just the same as an archer (correct me if wrong), it feels like its damage is even more flimsy.
This unit looked tempting to me but left me disappointed.
Should I still keep playing Patchacutie for his passive, just use the unit for city defense, and try to avoid Terraces at all cost for sheer ugliness ?
Can you bring us closer together so it may be love at second sight (one that will stand the test of time) ?
Played my first game as Patchacutie today, and I would really like to give him all my love but I have some pros and cons that make me hesitate to do so. Here's what I mean ...
1.) Dat passive
Wow, so great, the single best thing about him. With his starting bias, he is really hard to assault early on and you can make great use of it from the get-go.
It also is amazing when scouting with just warriors, one can always get a free move here and there even in forest terrains if a bit lucky.
Cost reduction is awesome !
2.) Terraces
Even tho slightly more situational than 1.), amazing production and food.
But !
In early stages, I just get too much growth from these bad-boys ... also they look HORRIBLE ! Did you see that bug when it's like cut in half and actually facing the mountains, when built adjacent to several of the mountains ? Deal breaker !
3.) Slinger
I found them to be depressingly weak. I mean, it's a low-tech unit that has a fancy move, but this move is just irritating.
If there is one thing that infuriates me is having not full control of a unit and it can potentially chain-combo into some "WTH REAL" moments that just drive me insane.
Just the thought of having a few of these bouncing around when trying to maintain a formation makes my toenails curl upwards ...
If it is hit in combat, it is so god damn squishy, useless.
Even tho its Combat Strengh is just the same as an archer (correct me if wrong), it feels like its damage is even more flimsy.
This unit looked tempting to me but left me disappointed.
Should I still keep playing Patchacutie for his passive, just use the unit for city defense, and try to avoid Terraces at all cost for sheer ugliness ?
Can you bring us closer together so it may be love at second sight (one that will stand the test of time) ?