"Skullsplitter"
"1. Surely you didn't lose just the one sword, did you? I lost a dozen or better. Don't know exactly. Wasn't counting. If you lost only the one, that would explain the settler difference, I suppose. Strangely, though, I got lots of elites, and only lost one of them, but never got a leader."
I cannot remember, but I doubt I lost very many. I would guess 3-4 tops. I have been playing Rat41 so I am lost about this game now.
"2. Why did you opt for Chengdu at the end of the peninsula, rather than 1 tile SW? Unless you build a harbor, its pretty hard to make a go of a city with 11 water squares. Or was it to avoid cramping Beijing?"
Looking at it I would say I would let it get to size 7 maybe 8 with the fish. No harbor. Later rails will let it go a bit more. It does not have to have any buildings and will provide unit support.
"3. Forbidden Palace in Shanghai is evidently a pre-build, but for what?"
Not a pre, just the FP. I just want it built any place I can get it up.
"4. Biggest difference I see is in terms of tech and trading. I turned down offers to trade techs to annoy the Mongols into declaring (about 1800BC, IIRC). Consequently, I'm way low on techs -- middle ages around 100 BC or so, 500 years after you. However, the rest of the civs are about the same, so doesn't really matter to me -- swords have a longer useful life, and as you noted, horses are a little scarce."
Yes trading is a big boost at Emperor and you have get lucky on the timing. I mostly do not allow trades, but this was just for show. Often getting around to check a turn later can mean no deal or a crappy deal.
"5. What's going on in, say, Canton? How many are scientists? I don't see any harbors, so I'm guessing you have just the silks, not the gems."
There is no need for harbors as the land is connected. I had Gems and Silk. I am pretty sure I mentioned them coming online in the log. Understand that some towns were put on wealth as I was over support limit and had enough troops to deal with anyone.
No one was going to jump me, with pike/MDI and an army. well they could, but it would cost them. If it was not meant to be a peaceful game to reflect the original play, I would have keep making units and taken down Mongols.
"6. "24 towns, turn off the lights." = switch to wealth?"
No, the wealth as I mentioned above was due to playing peaceful and not needing more units for now.