Emperor Trouble

MummyMan

Emperor
Joined
May 9, 2001
Messages
1,094
I have just started my first game on Emperor and i am doing fairly well. My major problem is falling behind in tech. I assumed that this would happen and dropped my research rate and just let the money pore in. So far I've been trading money for techs and i tried to get the GL but the other civs beat me to it by only a few turns. The point of the matter is that i'm not really sure how i should go about playing on emp. I have an idea of how to play it but i'm not really sure. I made sure that i made contact with other civs quickly so that tech prices would go down, and i tried to prebuild for the GL but i was beat to it. I'm being aggresive against the weaker civs for land, so i think that's good. i've rambled on long enough, does anybody have tips for an aspiring emperor player?
 
On Emperor and Diety, you can forget about being on-par with the AI until the 2nd half of the Industrial Age. The only way to catch up is to trade like mad, and pursue a different technology path. AI doesn't really pursue Literacy, so pursue that and trade it with other AI's for techs. Likewise, the AI prefers Monotheism and Education to Invention and Gunpowder, so use it for trading purposes.

Once you hit the Industrial era, your only bet is to outproduce the AI. Since the AI doesn't build as many factories as you, use it to your advantage. Also, the AI likes Infantry stacks, but doesn't understand Artillery and Bomber stacks. Use this knowledge to break throught their offensives/defenses. Try to eliminate your largest opponents before the Modern era, since the game transforms after that, and you're back to lagging the AI again. If you have the numbers and territory by then, well, its just a case of outproducing the AI again.
 
Originally posted by smallstepforman
On Emperor and Diety, you can forget about being on-par with the AI until the 2nd half of the Industrial Age. The only way to catch up is to trade like mad, and pursue a different technology path.

The advice that smallstepforman gives is good, but this fact is not accurate. A good player should never have trouble staying caught up in tech on Emperor if they are buying into techs and conducting good diplomacy. Under 1.21f it was virtually impossible to keep pace tech-wise with the AI on Deity until the Industrial Age, but my experience with 1.29f is that it is now entirely possible to stay caught up on tech there so long as the player knows exactly what they are doing. Staying caught up on tech is a mixture of buying into techs and knowing when to sell them; it's like being a broker on Wall Street in some regards. For a VERY good example of tech trade deals made on Deity, look at this succession game that I have been playing in over the last few days. :)

http://forums.civfanatics.com/showthread.php?s=&threadid=28481
 
Sulla, I read your link and I found the trade skill with using tech interesting. I never have very good luck at that. I also dont micromanage my workers well. Both of these will probably let me go from emporer level to diety level player. Thanks for that post.
 
Always glad to hear that I could be of some help. :)

I usually check in with the other civs diplomatically every 2-3 turns in an Emperor game, every turn in a close Deity game. The window of opportunity to make trades there is just so small you have to check it nonstop. But when it works out just right, the results are big.
 
Thanks for the tips Sulla! Your Epics pages really taught me about the game and strategies that i usually don't use. In my emp. game i'm actually doing quite well! I'm in the Industrial Age and am only 1 or 2 techs behind the leader. I switched to a Democracy and now i have enough gold to have a decent tech rate with about 200 gold per turn, when i start building more librarys i think i'll have a good tech rate by the modern ages. I also started to build factories in almost all of my cities and my productivity is climbing. I have also been trading my resources and luxuries for techs, something i probably never would have done in another game (atleast the resources). I'm not sure how i plan to win the game, but i'll figure that out later.
 
I played a few diety level starts and I have yet to win... Oh well, I can win emperor.

Anyway, on emperor, I can win with any religious civ... well I am pretty sure of this. I prefer the Japaneese. Changing gov's allows lots of fexiblity and when your at peace, it can allow you to build a military and switch to higher forms of gov's.

when I play Iroquois or indian or japaneese, I wont start attacking untill I can hit my golden age. I try to hit my golden age with my capitol at size12 and in monarchy.

Once my UU has brought in my GA, I will keep attacking until that civ is mostly dead or untill my offensive forces are recovering or scattered from garrison duty and then I will start asking for a peace treaty that includes techs. I might take less than what I want so I can garrison troops and regroup my offensive force. If I score good on the techs, I will go from horsemen to knights or knights to cav. In any case, one you give a civ a good beating, either you or another civ must take them out or they will come back for more... This might require you to declare war on them or get another civ to embargo against them. I prefer declaring war... but you need to be strong enough for this or it will come back to haunt you.

I am use to fighting with inferior forces, however, there is a limit. I have a very difficult time taking out a modern armor with an immortal...(my last diety game! although the artillery made a mess out of the tank first).

I generally try for as many trade deals with my neighbors as possible and then I attack my nearest neighbor who I have no trade deals with OR he attacks me.

As I mentioned before, I have no problem fighting with inferior forces and winning, It just takes patience and getting good kill ratios for the units your using. I do use lots of horsemen for the reason that they will retreat.
 
I've only won one standard rules Emperor game, and that was with my beloved Japanese. I started fighting with warriors. I kept fighting with archers, swordsmen and horsemen. I destroyed 2 civs, got my empire in decent shape, made contact with the overseas civs (who were way ahead), and was able to catch up quickly. I did end up using my Samurai just to trigger a GA in the early industrial age, which was hugely powerful. I eventually won via domination in the late industrial era (read: Tanks).

Researching yourself is definitely possible with 1.29, once you have your economy properly set up. The tech race has totally changed.

If you really want to go the Great Library route, play an industrial civ. You start with the tech for a shield holder (pyramids) and have superspeed workers, which gives you a big boost in the early going.

-Arrian
 
After reading Sulivan's Epic4, I think, I realized there were more ways to win at deity.

My strats for winnin at Deity and Emperor are completely different.

I go ironworking and then zero science. Build warriors and upgrade them. (Deity, sometimes Emperor)

I only start with 6 close-in cities and one next to the closest iron. I use connecting/disconnecting of resource strat to continue upgrading from warriors.

I focus on taking the Civ with the G/L for quick tech update. Under Emperor I easily can build the GL myself, but that's many immortals/swordsmen you are losing out on. Rather let them build it for you.

I continue my attack right through the game. I do involve diplomacy for getting everyone into war with me.

I take most tech through peace negotiation.

I rarely switch to Monarch. depending on availability of luxaries. Play most of the time as republic, only swithing to democracy in modern age, for quick MA. Fall back to communism once WW makes me flip to anarchy.


Go warmongers go!
 
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