All text of the game in key:value JSON format, just in case anyone may need. This one have a lot more entries than DebugLocalization. My game have all DLCs and Expansion so should have everything. Total 25692 entries.
The data are from:
- DebugLocalization.sqlite
- XML files scanning (checking all XML files for BaseGameText, EnglishText and LocalizedText).
Please tell me if I am missing anything.
If you want the script to dump it and have Visual Studio (WPF C#), the source code is here https://github.com/datvm/Civ6MutationMode, but you will need some configuration (in DataConnector.cs).
The data are from:
- DebugLocalization.sqlite
- XML files scanning (checking all XML files for BaseGameText, EnglishText and LocalizedText).
Please tell me if I am missing anything.
If you want the script to dump it and have Visual Studio (WPF C#), the source code is here https://github.com/datvm/Civ6MutationMode, but you will need some configuration (in DataConnector.cs).