One thing I have always wished for in the Civ games was the presence of more maritime gameplay options. As it is, the water acts as more of an obstacle than serve any other function, the resources gathered from it are limited, and the total units that can travel on it are limited as well. I have very little direct modding skills, limited to basic texturing abilities, but can come up with some great mechanics ideas, so I really can't do too much about this on my own. Some of my ideas are:
--More maritime resources
--More maritime units
--Possible maritime structures (platforms, breakwaters, rigs)
--Floating cities (a little far fetched, but a possibility)
--Coastal Engineering (a unit ability to change a plot from coast to sea 'dredging' or to change a sea plot to a land plot 'reclamation')
If anyone has any other ideas, or wants to discuss specifics, go right ahead.
--More maritime resources
--More maritime units
--Possible maritime structures (platforms, breakwaters, rigs)
--Floating cities (a little far fetched, but a possibility)
--Coastal Engineering (a unit ability to change a plot from coast to sea 'dredging' or to change a sea plot to a land plot 'reclamation')
If anyone has any other ideas, or wants to discuss specifics, go right ahead.