Equipment in Shadow

attackdrone

Warlord
Joined
Apr 3, 2007
Messages
109
Location
San Diego, CA
When Equipment is introduced are we going to see something akin to the following?

Axeman, Maceman, Pikeman, removed.

Warrior retained.

Equip with Weapons:

Swords/Axes: 35 production. +1 str. +10% city attack.
Maces: 95 production. +3 str. +25% vs melee.
Pikes: 95 production. +2 str. +50% vs mounted.

This way, you give a warrior a mace. It costs the same as the prior "Maceman" and has the same abilities, but it cuts down on the amount of clutter in the game. Perhaps a unit could use one set of armor, and one weapon at a time but be able to carry two weapons for flexibility.

Equipment could be done in several ways:

A: Similiar to the unit design mode of Alpha Centauri. Choose a base unit type, Soldier, Archer, Horseman. Pick what weapon your unit gets, pick what armor they get. A final cost is calculated based off of Base Unit + Selected Equipment. This might require a bit too much coding to be feasible, I am unsure as to the exact nature of "User Created Unit" types/slots and references in civilization 4.

B: Equipment is produced separately in your cities, your units pick them up to equip them.

C: A combination of the above. Units can be designed packaged with weapons/armor already. However, weapons and armor are removable and producable separately. The unit design mode is just to allow quick and easy design/production of units.
 
Nah, I don't want to model and track a bunch of minor adjustments. The current "weapons" promotions will probably be as close to that as we ever get. The equipment system in "Shadow" will be for artifacts and rare, unique and powerful items (like Orthus's Axe).
 
you said the next version was gonna be on BtS.. patches will still be free? how is this BtS upgrade gonna work out?
 
you said the next version was gonna be on BtS.. patches will still be free? how is this BtS upgrade gonna work out?

We will convert to BtS for "Shadow". There will probably be another version of "Fire" yet (0.23).

Its not a case of patches costing anything, but just like with warlords mods you will need BtS in order to play every in "Shadow" and beyond. I will leave "Fire" out there for people that don't have BtS but I probably won't be maintaining it or anything (working on one mod is enough work, I dont want to try to keep track of two).
 
There is about 1 and 1 half months left until the release of BtS, im am not trying to sound demanding but im am only curios as to when Shadow is expected to come out, and are you able to code for it whithout having a copy of shadow.

And I would also like to thank all of the members of the Fall from Heaven II Development team and i can honestly say this game mod is in the top 3 of my all time favorite games.
 
Where are the different stages of planned development listed? I've heard about the Ice, Fire, Shadow pahses of this project but don't know where this broad overview of yours, Kael, is listed.

Thanks in Advance!
 
There is about 1 and 1 half months left until the release of BtS, im am not trying to sound demanding but im am only curios as to when Shadow is expected to come out, and are you able to code for it whithout having a copy of shadow.

And I would also like to thank all of the members of the Fall from Heaven II Development team and i can honestly say this game mod is in the top 3 of my all time favorite games.

After BtS releases we will probably convert "Fire" to BtS first (just to let people start playtesting the conversion and see what all BtS broke). Then the team and I will start working on "Shadow". I would expect the "Fire" conversion to be within a month of BtS coming out. I don't know how long its going to take to get the first version of "Shadow" out there.

I dont understand what you mean by "are you able to code for it without having a copy of shadow"?
 
After BtS releases we will probably convert "Fire" to BtS first (just to let people start playtesting the conversion and see what all BtS broke). Then the team and I will start working on "Shadow". I would expect the "Fire" conversion to be within a month of BtS coming out. I don't know how long its going to take to get the first version of "Shadow" out there.

I dont understand what you mean by "are you able to code for it without having a copy of shadow"?

I can only assume he meant "BtS" there.
 
I meant to say with out having a copy of BtS.
 
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