Pazyryk
Deity
- Joined
- Jun 13, 2008
- Messages
- 3,584
The Elephant Stables building will require an Ivory resource nearby and will be required to build elephant units (but it will be available only for some civs). Also, perhaps I can make them "national units" (limit per player), so you can't have too many of them. An alternative would be making Ivory a strategic resource, but I don't think it's a good idea.
If you do that, then there is no limit on number (OK, the national thing, but that always seems kind of artificial). Why not just have elephants as a strategic resource like horses? Who gives a darn about ivory anyway? It's just another luxury resource (1 of many). Using them as a strategic resource would be much more flavorful, especially since you are loosing all the modern strategic resources (even if you introduce copper, you still have a lack of strategic resources).
That's assuming that it is "either or". you can have elephants (strategic resource) and ivory (luxury resource) at the same time. One is the map resource and the other produced by a building (either direction works). That is perhaps a little confusing, however. But if it's an either or situation, I'd much rather see them given full status as a strategic resource.
[Edit: note that ivory was also gotten from other animals, but particularly whales (narwhals and sperm whales and I think orcas too). So an ivory-producing building that requires nearby elephants or whales would make sense (if you really feel that the ivory luxury is vital). I still think that an elephant strategic resource adds more to the game than another luxury, though.]
The Ivory luxury resource is not a problem, the problem is that I plan to make the elephant units available only to some civs, so this resource would be useless for the rest of them. But now when I think of it, I can set Elephant Warfare as "TechCityTrade" for this resource, so the other civs won't get it at all, but they will still be able to build camps on them and get the extra yields. I'm not sure about the buildings that require a nearby resource, like the Circus. Can they be built without having the "TechCityTrade"?
