Escape From Zombie Island 2 ready for public consumption

For Find the Horrid Secret it could be as simple as the Survivors or Authorities taking the Research Lab (Zombie HQ) and then gaining access to the resource that it it is built on ...

This Resource + Survivor or Authority = the ability to build Evidence (which translates to time taken to sift through all computer files, paper evidence, etc found in this facility)
 
I'm giving the Company Director an upgrade path. What do you think of (a) the Dalek or (b) aaglo's Manbot or if you have an other suggestion then let me know.

Thanks to Goblin Fanatic I have 3 new characters for the Authorities: Mike Rush (and his wheels); Hank O'Donnel and Paul 'Snake' Diego.
 
I'm going to leave out Rescue Princess and other victory conditions like Finding the Horrible Secret because it's starting to get too messy and I like to keep things simple. Company have their "space race" victory; Survivors have their helicopter escape trick and the Authorities have the big guns for killing everyone. Oh and zombies don't need any help.

Thanks for everyone who has supported the LH request. Looks like it will be made now... I love it when a plan comes together :)
 
KingArthur said:
I'm giving the Company Director an upgrade path. What do you think of (a) the Dalek or (b) aaglo's Manbot or if you have an other suggestion then let me know.

Thanks to Goblin Fanatic I have 3 new characters for the Authorities: Mike Rush (and his wheels); Hank O'Donnel and Paul 'Snake' Diego.

Do you mean that geek in the wheelchair, make him upgrade to a robot...Hmm :crazyeye:
 
Spetznaz said:
Do you mean that geek in the wheelchair, make him upgrade to a robot...Hmm :crazyeye:
That's the one.

Or if you don't like that guy how about this one

http://forums.civfanatics.com/showpost.php?p=813863&postcount=595

He's was lingering in the cells at Paradise City's Police Station (captured bank robber) but the sarge released him and gave him a gun after the zombies attacked and things started to look hairy. Maybe Goblin Fanatic will write a description for him.
 
Oh I like the guerilla ... I would vote for leave Hawking as is ... we have been working on sounds to flesh him out a bit and added the comic death ...
 
I basically like it if there are more unique characters for all side, it just makes the game more like RPG feel and not just building a huge A-- army and crush everything but to use unique character to help the soldier and all. Not sure how to describe it, just that unique, non-buildable character would make the game more fun. :p



btw I voted for the leaderhead request thanks Lizardsrule ;)

Oh yeah, in that thread I also request for a leaderhead of Lt Winters from Band of Brother, "IF" somehow that gets make, it would be good to use it for authority? Just curious :confused: :confused:
 
Hmm...They Don't seem to resemble each other,but it perhaps would fit
 

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Both look good but neither has that ruthless jaded veteran feel to him...
I've already sent KA descriptions for the masked thug, a company security leader, a heroic soldier and wheelchair guy turning into a robot.
Personally i like the idea of him having a robotic suit at the very end, it might
be a very hard to attain tech of course.
The manbot graphics are better suited for him then the Dalek imho.
Lizardmen Rule, since you did a good job on converting existing models to skaven, would you try converting the standart zombie(mao zedong) into zombie clown? Or come to think of it, any other model to a clown?
Since zombies are the only faction that won't be getting heroes, killer clowns would make some diversity.
 
well, yeah I guess Winter is too young to be a general. But I was thinking there is no exact General Fullbright guy and we don't know what he look like so yeah, must have missed that picutre.

I don't think the leader have to be ruthless veteran, it could just a Lieutanent, or colonol caught on the island and is trying to get situation under control maybe they don't even have time to sent in a general, so the local army officer will have to do??

But I guess it would change the plot too much???
 
New and refreshed Hawking Unit original by Dom Pedro II and then tweeked and given voice by Vuldacon http://www.civfanatics.net/uploads9/Hawking.zip ... it contains .flcs, .wavs, .ini and a read me

I suggest that the Hawking unit is unique through entire scenario ... maybe upgrade attack/defence as he improves the weapons ... but keep him wheeled ... and keep him as the evil scientific genius ...

The other Companyman who is the Einstein unit, make him the CO or director ... some business title ...

I suggest that unit progression Dalek to T-800 as they are both experiments in genetic mutation ... T-800 is just a little more cybered up ...
 
since you are going to upgrade the character for Company should we do that for the survivor and authority too?

maybe we should armed the mayor, upgrade it to an armed mayor :king: haha

survior, I think might or might not need to because they got three and most of them are pretty strong too.????
 
Cloner raises a good point to not upgrade every unit ...

Just saw Manbot by aaglo ... have as separate unit or if you have to upgrade a Company man ... make it Einstein to Manbot

btw have you checked out Wutai Ninja - http://forums.civfanatics.com/showthread.php?t=120307 by Hikaro Takayama ... she looks great and has sound files
 
You are right, Hawking is very unique and it would be a waste to upgrade him, the manbot could be the doctors prototype, a result of combining zombie and a machine, the doctor would upgrade to it so there would be only one.
Yuffie unit is great but have anybody got an idea what she would do in Paradise City?
 
What I was thinking is we can have more unique character, just not like upgrade all of them....
I like reading story about the doomed zombie food ;)


I was wondering, would a scientist test on himself? It could just be a poor citzens or secruity, or some experiment sample perhaps? Unless of coarse he's a mad scientist :p
 
Lizardsman, I found you got some nice units that you made, I think they can be put in this map :confused:

I think the ogre worker look like a zomibe and the animal monsters can be some kind of mutant zombie or company's evil experiments(yet another one). :p :p :p
 
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