Escape From Zombie Island 2 ready for public consumption

Actually if natasha is the 'fixer' for the Company and the Survivors have 'invisible' main characters, then I think the Nat should also be invisible ... makes sense nicht war?
 
Muffins posted a series of 5 female warriors ... one of them is like a red headed punk chick ... her attack is a head butt Here
 
Thinking Survivor ... hmmm ... the survivors are getting the potential for a cast of 1000's ;) ... maybe use in the next version a scifi, whatever scenario :lol:
 
Thoughts:

The Authorities and Company should be able to build scavengers. (Zombies are too dumb.)

It's an exceedinly minor point, but Abe Peters is named The Hero Hannibal Smith.

I'm all for the Survivors getting another character or two, and I feel horror movies are better with lots of attractive women, especially if they kick butt. Also I can't seem to make any headway as the Survivors, so they may need a bit more help. (I'm also losing horribly at my epic games this weekend. Maybe this just isn't my week to play Civ!)
 
KingArthur said:
I hear what your saying about the nukes. ICBM is misleading. I may replace both weaons with a single "Tactical Nuke" with unlimited distance (effectively and ICBM with a different name).

What if you change the name to Neutron Missile or Bomb, because these devices are designed to destroy people and not buildings ... and pollution is dead bodies isn't it ;)
 
I just noticed that I placed machinery at the Warehouse instead of the Factory. I'll fix this for the update.

I have just thought of a unit that can be produced from Zeb's Farm: "Exploding Sheep"!! And yes, believe it or not, such a unit has already been made!
 
I was playing the game then it occured to me that,
mean machines, require a lot of the resources, while say black ops requires no resources and tanks-military hardware.

so what I am saying is that it might be a little hard for survivor to get strong uinits when playing mulitiplayer games, have to capture all those buildings.

exploding sheep ? who whom? so more units for survivors.


Scavenger should only be available to survivor, or availble to company and authority at later tech and different name. Because every civ has it's strong point and scavenger is definately for Survivors

I didn't realize that survivor have any invisable units what are they?
 
KingArthur said:
I just noticed that I placed machinery at the Warehouse instead of the Factory. I'll fix this for the update.

I have just thought of a unit that can be produced from Zeb's Farm: "Exploding Sheep"!! And yes, believe it or not, such a unit has already been made!

Really? Cool! :devil:
 
Cloner - I think that an entertaining look through the Civilopedia may answer most of the unit questions you have ...

Exploding Sheep for Zombies probably, unless it is a new secret weapon for the Company :lol: ... I guess there are plans to invade Australia and New Zealand

I think that scavenger is just a generic term for the citizen that 'works' the city tiles ... and must be the same for all civilizations in a game
 
I think that the explosive sheep should go for the survivors or for the company.

KA,are you going to use the sheep from Age of Kings?
 
I just finished my game as the Authorities. I got so powerful in the end that it started being boring, so I built a few nukes, removed the Zombies, built a few more, removed the Company, which made the Surviviors declare war at me, something that they should never have done since they were nuked constantly the net six or seven turns, leaving nothing but my soldiers on the island. I think I used somewhere between 15 and 25 nukes. The unfortunate effect of this was global warming which caused the Downtown areas to become Suburbs :rolleyes: Maybe you need to change that, KA.
 
Spetznaz said:
I think that the explosive sheep should go for the survivors or for the company.

KA,are you going to use the sheep from Age of Kings?
Yup that's the one. It appears in the WH2 mod.
 
Exploding sheep? Wouldn't really fit survivors in my opinion. How would they make them explode anyway? Company woul theoretically be cruel enough to use such a weapon. Is there an attack animation for the sheep that doesn't have explosion?
Cause i was thinking zombie sheeps that crave human brains, the farmer char would just escape after his buddies were torn apart by 'strange' sheep...
Oh, and Timmy's dog is ok IMHO, when he levels up he's not that bad.
 
I can see the survivors strapping explosives (pipe bombs) to sheep and sending them into packs of zombies as bait... they are pretty desperate, after all.

I can't see anyone else using them.
 
:lol: I really like the idea of everyone maybe using sheep ... It's a fun scenario after all ...

Gosh many years ago I played D&D and we encountered vampire sheep ... :crazy: vegetarian vampires :p ... anyway I digress ...

Beware the mutton it bites back :D
 
I doubt Survivor would send the exploding sheep, I mean look at their eyes, it'll look SOOOOOOO cute on my plate..roasted sheep..mmmmmm.

Jull - that's suppose to happen, crushing weakingling and nukes rocks!!!!!!

anyway, how is that going to work? since it is like the sheep will die after exploding, what's the efect gona to be?

cruise missle?
 
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