Yes, the Zombie Walls work as they should...they cannot build them but they can gain them from capture as we wanted.
The Stray Supply Drops are the Barbarian "Camps" that the Game places in regardless of barbarians. This is why I changed those to the Graphics that could be explained and used easier. IF a barbarian sea unit was set for the Barbarians and they do not have to have any unit set for the land units in order for the sea barbarians to spawn, this would work from the Stray Supply Drops. The random Barbarian Camps would have to appear at the coast and stay long enough to spawn the Squids. Most camps would be destroyed early so placing a 1 square island with a Barbarian camp to the West would be able to produce the Squids without being destroyed. Even if this barbarian "set up" works, would this really be desirable? Maybe we should drop in 50 or 60 Giant Squids and see if all like it
Seriously though, are Giant Squids desired to cause the Authorities problems with ships or is there some other reason? You know that eventually a Giant Squid will sink a cruiser and this will look strange indeed. Maybe we should consider having a special unit that can sink ships such as a Demolition Diver who can swim under water and place explosives that will sink ships, "Frogman"
Of course, a unit such as that would have to be explained somehow along with the explosives. I think King Arthur intended that the Authorities have the Sea Power over other factions. Otherwise, many possibilities.
The Stray Supply Drops are the Barbarian "Camps" that the Game places in regardless of barbarians. This is why I changed those to the Graphics that could be explained and used easier. IF a barbarian sea unit was set for the Barbarians and they do not have to have any unit set for the land units in order for the sea barbarians to spawn, this would work from the Stray Supply Drops. The random Barbarian Camps would have to appear at the coast and stay long enough to spawn the Squids. Most camps would be destroyed early so placing a 1 square island with a Barbarian camp to the West would be able to produce the Squids without being destroyed. Even if this barbarian "set up" works, would this really be desirable? Maybe we should drop in 50 or 60 Giant Squids and see if all like it

