Ethnic Cleansing Mechanics

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Phaethon was here
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originally posted by homeyg
1. I was reading through the Info Center on the Main Page and under the section 'Nationality'. I found this:


quote: --------------------------------------------------------------------------------
You may perform small-scale ethnic cleansing by choosing which population unit is used when building Settlers or Workers.



I thought that this should be a separate thread as this discussion was lost in another thread and I am hoping somebody knows more.

It is to do with choosing the citizen that you would like turned into a worker.

Originally posted by Gainy bo
Apparently you can :)
When you move the cursor over the worked tiles (in the wee city view thing), the corresponding citizen will be highlighted, and if you choose that citizen to become a sepcialist, then (s)he will be the unit 'lost' when your worker is built --- I didn't know this when I posted initially...


It doesn't seem to work this way. I have a town with one of my nationality and one from another. I make the foreigner a specialist and then build a worker. The foreigner is the one who stayed in this case and the my countryman was turn into a worker.

This was a town that I had captured with one foreign citizen, when the town reached size 2, I thought to turn the foreigner into a worker.

I then thought maybe it was the citizen with the lowest producing tile would be removed, so I moved the citizens around to get the foreigner on the lowest producing tile, again my countryman was removed to become the worker.

There must be other factors like maybe the order that the citizens are produced.
 
I wonder if I could use this to eliminate the male population of my nation therefore giving me first pick of all the really hot women in my country!
 
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