EU3 Multiplayer

Maybe the checksum I got was because it's my first time after whatever Steam did... I'll try restarting. If that doesn't work, I'll reinstall.
 
OK, try connecting to me at 216.26.111.243.

^^Doesn't work :(.

My checksum is PIWM should i reinstall?

I don't know what the actual effect of the different checksums are. Although I suppose maybe that is why there were connection difficulties?
 
If your checksum is different from the host then you can't join the game.

I assume you've all done this?:
b) Hosting


As briefly mentioned above, one host player is required for all to play. To serve as a one, the host player needs to allow incoming and outgoing traffic on the following range: 1630 to 1640, both TCP and UDP - this is called Port Forwarding. In fact, a more detailed breakdown would be:

1638 UDP — Lobby, metaserver
1633 UDP — Game
1634 TCP — Savegame transfer
Port Forwarding is configured in a router for a specific IP address or addresses only, not for all computers attached to that router. One consequence of this is that if the router is assigning IP addresses automatically via DHCP (the default usually) the host's IP Address can change after a reboot, and the port forwarding may not have been applied to the host's new IP Address. To avoid this the host can be assigned a set (static) IP address in the router.

Further helpful instructions can be read at http://portforward.com — after having exhausted these resources, including your router's manual, you might also query forum members by starting a thread where you will specify your router's brand and model.

In addition ALL PLAYERS must configure all of the following devices/services to allow for unrestrained connections on the above port ranges - this is called Opening Ports: routers, hardware firewalls, software firewalls (such as "ZoneAlarm", "IPTables", "Windows" own firewall, etc.) and Internet security suites ( "Norton", "Kasperky", "McAfee", etc.). Generally and most likely, you will only need to configure your router. Here is one site that will help each player determine whether they have successfully opened all required ports.

It is possible, though it shouldn't be a starting assumption, that you may be behind what is generally called a "private network" featuring a restrictive NAT, or even a tyrannical ISP which doesn't allow traffic through certain port ranges. College and university networks might not allow traffic on the required ports — as may some fibre optics internet providers relying on "residential gateways". If this is the case a VPN will need to be set up using a product such as Hamachi.

Good attributes for a hosting computer are:

A close geographical location in relation to all other players, which minimises latency issues: what is scornfully called "lag" and often measured by "pinging". The closer the host to the rest of the players, the less likely latency issues will be — also depending on the Internet service provider.

A stable internet connection. Very high bandwidth is by no means required: ADSL2 or ADSL2+, which are nowadays the most common means to access the Internet, are perfectly suitable. Dial ups on the other hand will not allow one to play without having to put up with upsetting delays.
A capable processor and abundant memory.

[Failed to connect using Quint's IP too :(]
 
Hmm, this is problematic... I never have had particularly good luck hosting multiplayer games. BILLSIF, can you try connecting? I'm wondering if it's a network issue or a checksum issue, and we have the same checksum.

OK, looks like it's probably a network issue on my end. I'll have to reset my router to open ports because I didn't write down the password the last time I did so and since forgot the password.
 
Remind me again why we can't just use MetaServer?



EDIT:

On MetaServer, I was at least able to connect to Quintillus' game (Great Pessimist)
 
I don't know; I've never used this MetaServer before so I don't really know anything about it.

Anyone else want to try hosting? My router is presently not sure what state it is in.
 
I wont be able to join a Metaserver game, I had my Chronicles & HTTT keys tied to a paradox account I lost.
 
I wont be able to join a Metaserver game, I had my previous EU3 Keys, Chronicles, HTTT, tied to a different paradox account then the one I have now.

Could you try hosting? It looks like (right now) you're the only other person with BJLT (except maybe Turquoiside?) and my router isn't being cooperative, as usual.
 
Could you try hosting? It looks like (right now) you're the only other person with BJLT (except maybe Turquoiside?) and my router isn't being cooperative, as usual.
I was trying set up the ports and such, but now its not responding, let me restart my computer and see if it works afterwards.

Edit: No luck, still not responding.
 
It finished reinstalling, and... MY CHECKSUM IS BJLT! I can't host, though. My family is eating up the bandwidth, and my router isn't that good.
 
The eternal problem with multiplayer games, hosting never works. I think I've got my router mostly combobulated, so I'm going to switch over to using the router again and manually assign the IPs. I'll post back when I've got things switched over.
 
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