Trinity
Brains, Beauty & st b*tch
Well, needless to say, I won. It was a cultural victory. I was able to maintain Communism and still take over democracies via culture. I'm playing a few extra turns just to try out the military side.
I couldn't believe what happened toward the end. I utilized the Ferengi Rule of Acquisition: Never let friendship stand in the way of profit. Alexander opted out of the MPP as did Montezuma. I retained one with India. However Alexander's dye supply exhausted and I sold him one extra for 60 gold per turn. I couldn't believe he took it. Montezuma was locked in at 70 per turn for gems. That really ate fast into their tresuries and they became even more dependent on me. I noticed their military shrink rapidly since they had to pay me for that for 20 turns.
This gave me enough cash flow to drop 90% into research and still come out +50 per turn. I cut off China's oil and rubber by blockade, just as they were starting to build Mech Infantry. Oops. No more mech infantry for them.
This brings me to corruption. I had NO police stations. They weren't necessary. Income was sufficient enough that I really didn't care about the corruption. The people were dumb and happy. Happy citizens minimize corruption.
But Joan with a shaved head? They could have let her keep a little hair; maybe about as much as Alexander. A shaved head?
I'm making a mod now and testing it. Socialism instead of Communism. Pay gold for rushing, communal corruption, two MP, and low war weariness instead of no war weariness. I'm still thinking about the other things like mandantory military service, but not as high as communism in free units.
I couldn't believe what happened toward the end. I utilized the Ferengi Rule of Acquisition: Never let friendship stand in the way of profit. Alexander opted out of the MPP as did Montezuma. I retained one with India. However Alexander's dye supply exhausted and I sold him one extra for 60 gold per turn. I couldn't believe he took it. Montezuma was locked in at 70 per turn for gems. That really ate fast into their tresuries and they became even more dependent on me. I noticed their military shrink rapidly since they had to pay me for that for 20 turns.
This gave me enough cash flow to drop 90% into research and still come out +50 per turn. I cut off China's oil and rubber by blockade, just as they were starting to build Mech Infantry. Oops. No more mech infantry for them.
This brings me to corruption. I had NO police stations. They weren't necessary. Income was sufficient enough that I really didn't care about the corruption. The people were dumb and happy. Happy citizens minimize corruption.
But Joan with a shaved head? They could have let her keep a little hair; maybe about as much as Alexander. A shaved head?
I'm making a mod now and testing it. Socialism instead of Communism. Pay gold for rushing, communal corruption, two MP, and low war weariness instead of no war weariness. I'm still thinking about the other things like mandantory military service, but not as high as communism in free units.