Evil Agnostic factions and Great Prophets

....cant work out why they would want them :confused: what benefit am i missing?

Permanent increase of +5 Gold per turn and a hammer as a super specialist.

Not the most desirable GP for the situation described, but not useless...
 
I find them to be rather useful in the early game. Just spam tons of warriors during the golden age and then return to buildings when it's over. I'm sure you can point out flaws in that plan, but whatever.
 
A shrine still provides mana and gold for agnostics. You just have to conquer the shrine city first ;) .
 
And, if you're playing evil agnostic, why aren't you conquering more?
 
And, if you're playing evil agnostic, why aren't you conquering more?

This.

You don't have to build units to spread religion after all. Besides, being evil agnostic, chances are you're pissed off and wanna take out your anger on other civs.
 
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