hey all,
im trying to create a building(s) that will always be present in a player city -
-survive nukes (existing xml)
-never be destroyed(conquest == 100)
and that a spy will not be able to destroy -
which i need help with -
where in the code can i define this?
python or sdk both are ok - i dont mind hard coded in both.
i have a code that adds that type of a building for each city that is built in the game.
thanks in advance.
im trying to create a building(s) that will always be present in a player city -
-survive nukes (existing xml)
-never be destroyed(conquest == 100)
and that a spy will not be able to destroy -
which i need help with -
where in the code can i define this?
python or sdk both are ok - i dont mind hard coded in both.
i have a code that adds that type of a building for each city that is built in the game.
thanks in advance.