SupremacyKing2
Deity
So here's my idea: allow the play to form armies and corps with units of different types. For example, a corp with a swordsman and an archer. These hybrid units would have the stats and abilities of each composite unit. So a corp with a swordsman and an archer would have both a melee attack and a ranged attack.
I feel like this idea would make armies and corps more interesting, while also introducing "stacks" without breaking the 1upt model.
Any other ways, we can take the idea of armies and corps further?
I feel like this idea would make armies and corps more interesting, while also introducing "stacks" without breaking the 1upt model.
Any other ways, we can take the idea of armies and corps further?