Zwelgje
Deity
- Joined
- Nov 20, 2001
- Messages
- 3,953
I've taken some time to think about exploration again... 
These are my thoughts: the horseman only has one option and that is to explore the piece of land we can't see south of Regia Civitas. The proposed route is indicated by the red arrow. Once that's explored there are a few options: we can let it stay in one of our cities or we can let it explore some squares that can't be seen now (like the one at Thunderfalls or NW of Regia Civitas. If the chariot discovers a big chunk of land north the horseman can be send that way too. Well too many options to put in a poll so please just discuss the fate of the horseman in this thread.
Chariot: we can decide to let it go north to explore the land there (option A), we can let it explore the (very likely) small piece of land to the west first and then go to the north
(option B).
Archer: can go towards C to reveil those squares and pop the hut and then return as a defense to our capital (option C) or we can use the archer to explore north and on the way back home it can reveil the squares and pop the hut (option C)
Or maybe you have better ideas, I'd like to know them, discuss below!


These are my thoughts: the horseman only has one option and that is to explore the piece of land we can't see south of Regia Civitas. The proposed route is indicated by the red arrow. Once that's explored there are a few options: we can let it stay in one of our cities or we can let it explore some squares that can't be seen now (like the one at Thunderfalls or NW of Regia Civitas. If the chariot discovers a big chunk of land north the horseman can be send that way too. Well too many options to put in a poll so please just discuss the fate of the horseman in this thread.
Chariot: we can decide to let it go north to explore the land there (option A), we can let it explore the (very likely) small piece of land to the west first and then go to the north
(option B).
Archer: can go towards C to reveil those squares and pop the hut and then return as a defense to our capital (option C) or we can use the archer to explore north and on the way back home it can reveil the squares and pop the hut (option C)
Or maybe you have better ideas, I'd like to know them, discuss below!