I am currently not a huge fan of explorers. The survivalismII buff of +50% defense makes these guys a walking picket line. Fortified + SurvivalismII these clowns have a defense score of 19 (not including flanking, terrain or great generals). I saw a Persian Explorer Fortified on a hill with +155% defense. The thing had a defensive strength of 25.5. My swordsman with DrillII and a great general didn't stand a chance of fighting him, he was only +60% so strength 19.2. It was a major defeat.
I understand the niche for a early medieval game support unit but these things are walking tanks that heal fast and medic. I bet if I played China I could stick these out in front with CKN in the 2nd line and they would never get to the CKN's.
I think they have potential but their base strength should be like 4, not 10. They got sticks man. STICKS!
I understand the niche for a early medieval game support unit but these things are walking tanks that heal fast and medic. I bet if I played China I could stick these out in front with CKN in the 2nd line and they would never get to the CKN's.
I think they have potential but their base strength should be like 4, not 10. They got sticks man. STICKS!